Kenshi
292 个评价
Ebony - Tier 4 Equipment Mod
7
2
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
37.847 MB
2020 年 7 月 23 日 上午 12:49
2 月 28 日 上午 11:30
42 项改动说明 ( 查看 )

订阅以下载
Ebony - Tier 4 Equipment Mod

在 Teirdalin 的 4 个合集中
Teirdalin's Fantasy Collection
63 件物品
Teirdalin's Personal Load List
44 件物品
Teirdalin's Top 10 Greatest Mods
10 件物品
Teirdalin's Personal Favorites
65 件物品
描述
Ebony brings all Skyrim Ebony Weapons as well as the armour to Kenshi. It is a Tier 4 reserchable armour and weapons line and the metal is gathered from Ebony Ore Veins found rarely in the wild while exploring. They cannot be prospected for. If you cannot find one then there is the Ebon Hold knights who've built a fortress around a single Ebony Vein on the northwestern side of the Swamp.

This was definitely my most detailed armour mod I've made so far, and took, quite frankly my entire day. It also adds two new starts too for people who don't care about progression.

It requires master armour and weapon smiths to make it worth while.

Added weapons with custom sheaths:

Ebony Sword
Ebony Greatsword
Ebony Dagger
Ebony Mace
Ebony Waraxe
Ebony Warhammer
Ebony Bow

Added custom extra weapons I made in V2:

Ebony Dual-Blade
Ebony Throwing Stars
Ebony Scythe

Armours:
Ebony Chestplate
Ebony Legguards
Ebony Helmet
Ebony Boots
Pearl Chestplate
Pearl Legguards
Pearl Helmet
Pearl Boots

Buildings, smiths have custom meshes:
Ebony Armour Smithy
Ebony Weapon Smith
Ebony Plate Beating Station
Ebony Bow Bench
Ebony Fletching Table
Ebony Refinery
Ebony Pearl Smith
Storage: Ebony Bars
Storage: Ebony Ore
Storage: Ebony Plates
Ebony Ore Vein
Ebon Hold Vein


There is some issues with the bow on the back, but aside from that it works fine.

If you appreciate my efforts to make Kenshi a funner place, please support my nonsense via tips on my patreon and paypal.

https://www.patreon.com/Teirdalin
paypal.me/Teirdalin

Thank you for reading this far, and I love you my Kenshi puppies. Mwah, mwah. <3
184 条留言
☢ The Monk ☢ pattogeno 10 月 10 日 上午 2:58 
Need to say, at "Items-Weapons-Manufacturer" when you add "Ebony" as "weapon models" make sure the first value be highest than the one in use, for example in vanilla Edge Type 3 is 80, but if having NWDM it add 3 more models at 80, 85 and 90, so you need to put Ebony atleast at 91 or create a new to put 2 differents value, the reason?, if you set it at 40 (is the value it give when u first add it) and you put a good weapon smither to craft, it will give critical success and get instead a MK1 which is value 50
Another possible option is to cap the maximum quality level that the Ebony Weaponsmith can give, it would be done in a similar way to how the vanilla Weaponsmith table caps at level 1 and level 2.
☢ The Monk ☢ pattogeno 10 月 10 日 上午 1:54 
Hiya, I'm not sure if you fixed how to make "ebony quality" weapons. For now, what I did was take the "luxury/very luxury/beautiful luxery" quality weapons from the "NWDM" mod as a reference. I found that in the "Items-Weapons-Manufacturer" section, specifically in "Homemade," you have to add the "Ebony" model in "weapon models," and the 8 ebony weapons in "weapon types." The only downside is that in the "Ebony Weapon Smith," not only do the 8 ebony weapons appear with their respective "Ebony" model, but ALL the weapons also include any you may have from other mods, hahaha.

On the other hand, I don't know if this happens to you, but the "Ebony Bow" icon doesn't appear in my inventory, and it just remains as a blank 8x2 rectangle. Using the "Crossbow Expansion" mod as a reference, they create a separate icon file that they then add to the bow/crossbow, just like the "Ebony Ore," "Ebony Plate," and "Ebony Bars" items in this Ebony mod.

I hope it helps someone. BTW, thanks for the mod.
Teirdalin  [作者] 4 月 2 日 上午 3:18 
Should be but be warned, it's always been a bit janky and is mostly a late game activity to work on.
Darth Ceveo 3 月 7 日 上午 8:19 
Hey is this safe to add in mid game?
Robert 3 月 1 日 上午 4:15 
Has the weapon bug been fixed yet
Teirdalin  [作者] 2 月 28 日 上午 11:24 
Oh, I see. Curious, I wonder if the models sharing two manufacturers causes the issue perhaps. Going to simply just toss ebony in the models for Ebony Weapons and not have rusted junk /// rusting blade in the manufacturers for ebony weapons. Curious if that will fix it, also apparently an update broke some minor things, again.
Ballskicker 2 月 23 日 下午 6:34 
No matter what I do I only get: catun 1catun 1catun 1
Can anyone teach me how to use this MOD?

After 30 hours of hard work, you told me that the quality is not as good as Tier 3. This made me very frustrated and I didn't even want to continue playing!
njzcm0518 2024 年 10 月 19 日 上午 8:39 
Hey! Great News! Guys! I find out why only catun 1 can be crafted! You need to add ebony weapon model into the list of homemade manufacturer in fcs, just that simple :steamsad:. Holy, it takes me 3 hours to test this out...
Moonshine Dusk 2024 年 8 月 24 日 下午 5:43 
Sorry for the rather dumb question and all but, how do you modify the max capacity of the ore mines that naturally spawn out in the world in this mod?
The 11th Spookiest Man 2024 年 4 月 22 日 下午 5:51 
@[ACHR] Warner
I used to get this bug a lot too back when I used this mod (over a year ago)
Seeing as how the mod hasnt been updated since 2022 the bug must still be present. Other than manually moving your characters, there isnt any workaround i could find.