Sid Meier's Civilization VI

Sid Meier's Civilization VI

62 个评价
Add Two Starting Scouts
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Type: Mod
文件大小
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更新日期
984.000 B
2020 年 7 月 18 日 下午 1:41
2020 年 8 月 23 日 下午 8:52
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Add Two Starting Scouts

描述
Adds two starting scouts to all major civilizations (players and AI) when starting in Ancient Era.

Other options:
Remove the warrior,
Add one more warrior,
Add a slinger,
Add a builder,
Add one scout,
or any combination of these.
12 条留言
Maverick7508 2021 年 6 月 14 日 下午 9:07 
Yeah, I am not much for learning that stuff. I have some coding experience for batch...
I am only using ynamp, better camps, Olympic pantheon, better beliefs, and a 50% city yield booster. Non of my mods affect turn 0 except the starter unit mods I tried to use.
Urist  [作者] 2021 年 6 月 14 日 下午 4:34 
@ThePope I've never had any problems with it. It's really just a single SQL command. I'd start testing other mods, then using an SQLite browser to check the DebugGameplay.sqlite database in the cache folder, but it may really hard if you don't already know this stuff, took me a while to learn. Tell me if you have any other clues.
Maverick7508 2021 年 6 月 14 日 上午 1:42 
so does this mod still work? I tried creating a game with eleanor and got nothing
Laro1205 2021 年 5 月 20 日 下午 4:09 
@Uranium... Love the options you provide.

Lately I've been tinkering with game setup on the new True Start Earth Huge Map with extra players and lots of City-States.

Consistency is huge for me and I notice that the City-States each start with two warriors.

Would you have any interest in creating a mod that allows two starting warriors for the player and every Major Civ?

Seems simple considering your other mods. Please let me know, I would be grateful.

Jon
jean.phylip.prince 2020 年 11 月 26 日 下午 7:12 
Is it possible to give this ability only to 1 custom civ?
Siha 2020 年 10 月 5 日 下午 9:47 
FYI, this works with the latest update, but doesn't work for Gaul specifically. Starting with another Civ gets the two scouts, but not Gaul. Checked with elimination testing and no other mods are interfering.
Urist  [作者] 2020 年 8 月 24 日 下午 6:39 
That doesn't seem to be related. Are you starting in Ancient Era? This mod does nothing to start units of other eras.
Urist  [作者] 2020 年 8 月 23 日 下午 4:00 
Do you have any other mods that change units?
Maplefrost 2020 年 8 月 23 日 下午 12:29 
Don't know why, but it's not working for me.