Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Engineers Heal Mechanized Units
   
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Type: Mod
文件大小
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更新日期
4.850 KB
2020 年 8 月 16 日 下午 9:50
2020 年 8 月 22 日 上午 8:30
3 项改动说明 ( 查看 )

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Engineers Heal Mechanized Units

描述
Description
Like medics, engineers can now provide healing to adjacent mechanized units.

The difference from medics is that engineers provide increased healing over what medics can provide. (30+ HP). Engineers can heal the following units:
  • Bombard
  • Tank
  • Modern Armor
  • Mechanized Infantry
  • Artillery
  • Rocket Artillery
  • Helicopter

Compatibility
- Compatible with all official DLC
- Should be compatible with majority of mods.
- Save-game compatible, but will only effect newly created engineers.


Please provide suggestions and ideas!
5 条留言
SUNYUN 2024 年 7 月 9 日 上午 12:24 
Can AI use it too?
hoću_kitu 2021 年 8 月 16 日 下午 8:55 
Does this make it so medics can't heal mechanical units?

To be fair, I haven't used medics yet, that's why I'm asking.

Crater Raider  [作者] 2020 年 8 月 17 日 下午 12:40 
Thanks! I think that's a good idea, thanks for the suggestion! I'll look into adding it soon. As for the helicopter, I'll add it to the list!
ChrisMartin 2020 年 8 月 17 日 上午 11:22 
Is it possible to nerf the Medic (and Apostle Medic) to not heal the suggested units? And the Supply truck should also only provide transport bonus, and no healing to the same units?
Should Helicopter also be on the list?
Awesome mod! Thank you!
Silentshadow 2020 年 8 月 17 日 上午 4:22 
This is epic