Space Engineers

Space Engineers

54 个评价
Gyroscope +100000% (MultiLang+27)
   
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Type: Mod
Mod category: Block, Other
文件大小
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更新日期
540.095 KB
2020 年 7 月 13 日 上午 7:12
2022 年 9 月 14 日 下午 12:11
12 项改动说明 ( 查看 )

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Gyroscope +100000% (MultiLang+27)

描述
This adds a new Gyroscope with 100000% more POWER!

Ressource, and Power its same in my other mod (+1000%).


2022-02-19 Update:
Targeting Group added
Progression added
New icon
Removed all components, make it to default and add a new component module for building

Multilanguage now! In 27 Languages available!! 😄
29 条留言
CaveDweller 10 月 12 日 下午 12:01 
so far I'm at 14 gyros in order to get my ship to behave acceptably. I suspect that it will be closer to 40 once I remove the pre existing gyros XD
Neratex 2024 年 7 月 22 日 上午 7:14 
I am trying to move a ship with a mass of 582.000.000, this mod is a godsend! thank you.
Prof.Liebstrumpf  [作者] 2024 年 7 月 14 日 上午 1:51 
And next build is a Halo Ring around the planet ^^
only1tiberious 2024 年 7 月 14 日 上午 1:46 
not exactly, I could do a 1:1 executor but I'm not necessarily in the mood to do so. https://psteamcommunity.yuanyoumao.com/profiles/76561199229649571/screenshots/ This is the ship I'm talking about.
Prof.Liebstrumpf  [作者] 2024 年 7 月 14 日 上午 12:45 
Dude wtf.. Next build will be the death star? xD
only1tiberious 2024 年 7 月 13 日 下午 6:13 
what I did to solve this is divide the ship into subgrids and use an optimization mod, by doing this I was able to create a fully mobile 32km wide 13km long ship.
Ulrich_Von_Jungingen 2024 年 6 月 24 日 上午 4:05 
Oh my god you saved my bacon. After dropping 3500 gyros and adding 175000 pcu I didn't allow for to get this massive pile of lag moving, this mod salvaged my build with I think 25 gyros. Have a favourite.
Prof.Liebstrumpf  [作者] 2024 年 3 月 24 日 上午 12:46 
No i think i don't do a stronger one. SE has a bug with higher values. Too many of them and your ship don't move. You will never make a megaship moveable of it, because of the high mass that exceeds the limits of the game. ^^

You're not the only one with this problem.

(I think KeenSWH use unsigned values. This reduces the high value BY HALF and explains why a value above the half is reversed and the ships don't move anymore.)
Blitzkrieg762 2024 年 3 月 23 日 下午 4:13 
Hello any chance for a 1 million % gyro. Making a super heavy capital ship that is a very big performance hog because of repeat blocks.
Commander Beaver 2024 年 2 月 1 日 下午 1:23 
Are you able to make a Gyro +10000?