Cities: Skylines

Cities: Skylines

评价数不足
British corrugated metal barn
   
奖励
收藏
已收藏
取消收藏
Assets: Building
文件大小
发表于
更新日期
1.071 MB
2020 年 6 月 23 日 上午 3:21
2022 年 8 月 27 日 下午 12:43
4 项改动说明 ( 查看 )

订阅以下载
British corrugated metal barn

在 electric leo 的 2 个合集中
growing industry assets
18 件物品
1960s and 1970s
185 件物品
描述
Are you tired of seeing fancy USA red barns and all the British ones are all open buildings well i have got you covered.





and are you tired of the lighting not being smooth well that's now gone
8 条留言
Sparks 2020 年 7 月 20 日 上午 8:15 
Did you fix the normals in the updates?
electric leo  [作者] 2020 年 6 月 24 日 上午 4:07 
I may look at that in the future
Avanya 2020 年 6 月 23 日 下午 1:36 
Shading doesn't change the poly count. It just tells the game how to handle lighting on a surface. :)
electric leo  [作者] 2020 年 6 月 23 日 上午 9:18 
well i don't to make my models to high poly because i don't want to use up to much memory on people's computers espetally because i'm going to have quite a few texture vaiatys for each of my models so that people don't detect a patten to be more realistic
Avanya 2020 年 6 月 23 日 上午 7:38 
It looks like the shading for the whole model is set to smooth, while you would want it to be flat smoothing on most of those surfaces. Depending on the 3D modelling software, there's different ways to control that. I suggest looking up smoothing for whatever program you use. :)
electric leo  [作者] 2020 年 6 月 23 日 上午 3:40 
i do make them buildings so that i can attach props onto them if you want to put them were you want then i will recommend the "move it" tool and i think its called "ignore building limits"
Rooster 2020 年 6 月 23 日 上午 3:36 
P.S. If not can I RICO it ( non industrial ) ?
Rooster 2020 年 6 月 23 日 上午 3:33 
Could you do your series as props,,then I can use them anywhere? I agree about the UScentric.