Cities: Skylines

Cities: Skylines

British corrugated metal barn
8 条留言
Sparks 2020 年 7 月 20 日 上午 8:15 
Did you fix the normals in the updates?
electric leo  [作者] 2020 年 6 月 24 日 上午 4:07 
I may look at that in the future
Avanya 2020 年 6 月 23 日 下午 1:36 
Shading doesn't change the poly count. It just tells the game how to handle lighting on a surface. :)
electric leo  [作者] 2020 年 6 月 23 日 上午 9:18 
well i don't to make my models to high poly because i don't want to use up to much memory on people's computers espetally because i'm going to have quite a few texture vaiatys for each of my models so that people don't detect a patten to be more realistic
Avanya 2020 年 6 月 23 日 上午 7:38 
It looks like the shading for the whole model is set to smooth, while you would want it to be flat smoothing on most of those surfaces. Depending on the 3D modelling software, there's different ways to control that. I suggest looking up smoothing for whatever program you use. :)
electric leo  [作者] 2020 年 6 月 23 日 上午 3:40 
i do make them buildings so that i can attach props onto them if you want to put them were you want then i will recommend the "move it" tool and i think its called "ignore building limits"
Rooster 2020 年 6 月 23 日 上午 3:36 
P.S. If not can I RICO it ( non industrial ) ?
Rooster 2020 年 6 月 23 日 上午 3:33 
Could you do your series as props,,then I can use them anywhere? I agree about the UScentric.