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I have a hard time running out of jobs as-is since the districts when built tend to clean out the lower levels pretty well by promoting pops.
@Ragnarok interesting thought. It doesn't seem that avoiding job runaway with Servitors is possible, not without a super rigid balance between populations being required. Though not having the (admittedly placeholder) tech jobs could help with it. I don't run Servitors, so I'm not really sure on their balance, do you think in a more unbalanced population scenario that you could run out of jobs for bots in such a case?
Link will also stick around in change log.