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Misty Bus Stop
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Theme: Nature
文件大小
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393.795 MB
2020 年 6 月 1 日 上午 6:35
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Misty Bus Stop

描述
A dirt road snaking through the woods, the morning fog rolling along the ground.
15 条留言
Rectus  [作者] 5 月 27 日 下午 12:59 
I'm still on an Index, so I haven't seen it in anything with a higher resolution.
byteframe 5 月 27 日 上午 10:53 
Virtual Desktop has a new 2 pass encoding option that really makes the advanced fog pop, but I also had lesser kit at the time this map came out.
byteframe 5 月 26 日 上午 4:15 
Should take me a minute, but good to know I've narrowed down what can be done.
Rectus  [作者] 5 月 25 日 下午 11:51 
Yeah, the script is for a hardcoded hinge. It's been ages, so I can't really remember how hard it would be to adapt for a sliding door. It should be possible though.
byteframe 5 月 25 日 下午 6:19 
Hey boss. I want to finally make dresser drawers that slide open and shut. I got real close with a phys_slideconstraint, but when the user picks it up it goes all over the place then snaps back, and then maybe slides along the axis seemingly correcly (though with little friction). Hitting it with tools does the somewhat correct frictionless sliding.

Seems bugged. Is that what the vscript in here is for? Will it be hard to adapt from the hinge?
✶Don Loco Coco✶ 2022 年 4 月 23 日 下午 5:46 
Can't wait to try it.
Siher86 2021 年 4 月 12 日 上午 4:43 
This is a pretty chill environment. Very well made, the graphics are beautiful!
Rectus  [作者] 2021 年 3 月 22 日 上午 1:31 
I'm using an env_gradient_fog with a thin horizontal layer for the ground fog, and an env_cubemap_fog using a cubemap baked from the map and edited in an imgae editor.
Chaosmaker243 2021 年 3 月 21 日 下午 8:34 
How did you make the fog look so good? I've been trying to figure it out for a while!
goberp 2020 年 9 月 17 日 上午 9:48 
cool