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报告翻译问题
That's definitely a bug. Do you happen to have any other mods (that add units) active at the same time? That's the only thing I can think of that might be causing that to happen.
thx for the replay
if i play lt like new game and no scenario or change something in the file i can fix it ?
Glad you are enjoying the scenario! I decided to make certain civs into city states rather than full civs firstly because city states are so important to Civ 6 game-play that I needed some and secondly so that I would reduce the workload needed to make this scenario (city states being much easier to make). As for where to draw the line between which nations got to be full civs and which just city states, it was a combination of factors, including military strength, economic strength, population, diplomatic importance, and variety. There are definitely some edge cases that could be argued either way, but decisions had to be made.
Glad you are enjoying the scenario! To answer your question, there are no plans for further updates to this scenario or for newer versions for Civ 6. If Civ 7 is ever updated to support scenarios, I may create a version of this mod for it.
The Golden Gate Bridge was released after the world builder stopped supporting wonder placement. You'll notice that there are no new wonders on the map, only base game. For some reason the world builder stopped being able to place wonders after a certain patch.
Sorry for the late reply, but I do not think there is an option for team play compatible with this scenario.
See the "Multiplayer" section in the description above. You need another mod to be able to play multiplayer with the number of civs that this mod uses. By default the number of civs in multiplayer is capped at a much lower level than I used in this scenario. This also means that there is a possibility that it still won't work even if you get that mod running, due to stability issues, but if you have a good rig you should be able to play this scenario multiplayer in both hot seat and online.