Stellaris

Stellaris

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Halo: Covenant Portraits
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395.309 MB
2020 年 2 月 7 日 下午 9:04
11 月 23 日 下午 8:46
116 项改动说明 ( 查看 )

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Halo: Covenant Portraits

在 force728 的 1 个合集中
Halo Portrait Mods
5 件物品
描述
This mod adds additional Covenant portraits to the original mod made by llossaa and portraits of Jul 'Mdama's Covenant faction.

Features
- The original portraits provided by the original mod includes: San'shyuum, Sangheili, Jiralhanae, Unggoy, Kig-Yar, Yanme'e, Mgalekgolo, and Huragok
- Additional portraits include:
1. Elite armor sets (Minor, Major, Honorguard, Zealot, Ultra, Officer, and Spec-ops)
2. Brute armor sets from Halo 2 and Halo 3 (Honorguard, Brute Captain, and Ultras)
3. Storm Covenant armor sets for the elites, grunts, and jackals
4. Added portraits for Tartarus, Jul 'Mdama, and Rtas 'Vadam
- Namelists for the San'shyuum, Sangheili, Jiralhanae, Kig-Yar, Lekgolo, and Unggoy
- Added species traits for each Covenant member species
- New civics: Writ of Union (Adds Covenant member pops to your empire) , Didact's Hand (Adds Storm Covenant member pops), Living Forerunner (Mechanical Promethean pops & Armies), and Swords of Sangheilios
5. 12 Covenant rooms
6. Covenant Armies
7. Covenant-themed Ship Weapons and Utility Technologies


System Starts
Janjur System: Janjur Qom - San'shyuum
Urs System: Sanghelios - Sangheili
Svir System: Te - Lekgolo
Tala System: Balaho - Unggoy
Oth Sonin System: Doisac - Jiralhanae
Napret System: Palamok - Yanme'e
Y'Deio System: Eayn - Kig-Yar


New Systems
High Charity System: High Charity - Covenant
Covenant Space: Start in the Janjur System. Includes every Covenant system including High Charity


- Also includes the system start: "Covenant Space" that incorporates all homeworlds and their respective pops
(One without pops is also included).
- Custom modifiers, planet backgrounds, and textures for Sanghelios.
- 5 Covenant Flags

Recommendations
-Strongly recommend using the shipset and cityset from Sins of the Prophets for this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=751394361&searchtext=Sins+of+the+Prophets


Credits
- Special thanks to the Sins of the Prophets team, especially Unikraken, for permission to use their High Charity model for this mod. I truly appreciate it. Their mod again is linked above under recommendations.

- This mod incorporates the original Covenant portrait models, animation, and initial armor sets created by llossaa. Illossaa's mod is linked here:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=818537345&searchtext=Covenant+Portraits
热门讨论 查看全部(5)
90
10 月 28 日 下午 4:00
置顶: Bug Reports
force728
32
5 月 31 日 下午 2:05
置顶: Suggestions
force728
1
2021 年 5 月 13 日 上午 10:12
New Army Types and Weapons
endgui14
191 条留言
Isolator 11 月 25 日 上午 12:54 
@force728:steamthumbsup:
force728  [作者] 11 月 24 日 下午 3:13 
@Isolator: Ok, I'll look into it when I can.
Isolator 11 月 23 日 下午 11:40 
@force728 I found out this is a MOD conflict. There’s no issue when using it alone, but when Halo: Covenant Portraits MOD is used together with other Halo Portrait Mods, they conflict. This results in the Huragok and Lekgolo still being unselectable.
force728  [作者] 11 月 23 日 下午 12:07 
@Isolator: I'm checking now, but I don't see any issues on my end for the Lekgolo or the other Covenant races. I'm planning to update the mod today, so try it again afterwards to see if the problem is resolved.
Isolator 11 月 23 日 上午 5:03 
The Lekgolo and other species have become unplayable again.
force728  [作者] 11 月 22 日 下午 7:32 
@UltraCorps: That sounds interesting, but I need to remind you guys that I have no affiliation with the SotP ship set mod. All I have is permission to use their high charity model.

@finleygame2004: This mod doesn't have city sets included. The SotP mod hasn't updated their city sets yet.
UltraCorps 11 月 22 日 下午 12:41 
I would love to see a retexture of the covenant ships for the Swords of Sanghelios faction if you have the means to
StarKnight62 11 月 13 日 上午 2:49 
Adding new buildings would be awesome and add some more depth to covenant industry. So if your able than that would be amazing. Completely up to you though. This is a really cool Mod, so keep up the great work :)
finleygame2004 11 月 6 日 下午 12:00 
why are the city portraits appearing under the water?
force728  [作者] 11 月 5 日 下午 3:13 
@StarKnight62: You want more buildings? I don't mind adding more, but I also don't want to be redundant with existing buildings from the base game.

Adding districts to existing worlds is tricky and Covenant empires can already discover shield worlds which have forerunner districts. However, I could add some more Forerunner-style deposits to worlds when using the Luminary relic.