安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









So hidden now... which means you may not see this @ilivTransportFever2
It shouldn't be needed, if it breaks, you could always unsub & resub to get it back.
It's been a while, so I'm not 100% certain atm, but I do recall I stopped using vanilla files, but could not remove them from the mod (since existing subscriptions, retained it) so I still included it to replace the previously modded version from the initial release with a vanilla file.
Whilst it does include townbuildingutil.lua in my file, it is vanilla, some other mod is in use that is calling for "random_shrub_town"
Error message: error: res/scripts/constructionutil.lua:144: group 'random_shrub_town' not found
stack traceback:
=[C](-1): ?
=[C](-1): error
@res/scripts/constructionutil.lua(144): addGroups
@res/scripts/constructionutil.lua(262): addModelsAndGroups
@C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1953649197/res/scripts/townbuildingutil.lua(78): updateFn
@C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1953649197/mod.lua(329): ?
@res/config/base_config.lua(41): ?
File name: res/construction/building/era_c/res_2_3x4_01.con
Key: game/config/ConstructWithModules
Mod: no mod
In file: ..\..\src\Lib\lua\State.cpp:592
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2524533770
- Adds new resource chains and city demands Where did this mod go and will it return to the game?