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A weird/fun note about cost:
The cost isn't explicit (like I don't have "10 refined metal" listed) instead each building has a "construction mass" tier, and then it's set based on that. One could make THAT a slider, and players could just deal with whatever the cost comes out to, and re-adjust if they hate it.
I do keep a list of features just in case I get a wild hair and decide to update this, but that's a long shot.
The source is available if you'd like to go that route.
Apologies, this mod is in maintenance only, and... I would have no idea how to do that anyway. There are lots of storage mods, though, maybe another is a better fit (or, adjust mine so it fits in between?)
Glad it's otherwise helpful to you, though.