DayZ
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PersistentDoors
   
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Type: Mod, Server
Mod Type: Environment
文件大小
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更新日期
12.581 KB
2019 年 10 月 24 日 下午 9:41
2020 年 4 月 9 日 下午 1:42
10 项改动说明 ( 查看 )

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PersistentDoors

描述
Persistent state for doors.

Features...
-Open/Closed & Locked/Unlocked (using the normal lockpick) will persist across server restarts.
-Opened/Closed state is optionally persistent
-An Admin Lockpick that makes it impossible to open a door
-The option of disabling force lock (via shooting or whatever)
-Works server side only (but the "Admin Lockpick" item will not be provided)

Notes...
-Trader overrides the lock door function. I will provide a seperate mod, with a dependency on trader to work around this.

Future Ideas... (all Optional/Configurable and in order or priority)
-Automatic cleanup of state for doors that no longer exist. (can happen if dynamically creating buildings)
-A configurable decay rate of the door persistence when not interacted with.
-Raid tool/force lock support. (such as crowbar)
-A bobby pin that can be used to unlock a door, but is then destroyed after a small number of uses.
-A lock barrel kit that can create unique keys for a door.

If you want to repack, i ask for a donation.

If you like my work, and would like to donate, you can use any of these accounts.
Paypal:
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热门讨论 查看全部(3)
13
2022 年 3 月 13 日 下午 6:13
Support
cheweduptrex2
6
2020 年 12 月 5 日 下午 10:11
Suggestions
cheweduptrex2
2
2019 年 11 月 27 日 上午 10:46
Crash report (appearing after 24-11-2019 mod apdate)
GoFireUp
113 条留言
praetoriang 2023 年 10 月 27 日 上午 2:13 
Really nice idea but it does not create a config file. Its good at crashing a server tho.
MarshalSoul 2023 年 6 月 7 日 下午 11:27 
gonna see if this plays well with DoorCodeLock mod coz looks like your mod could fix issues with their mod hope they're compatible will let people know after ive tested some
MarshalSoul 2023 年 6 月 7 日 下午 11:24 
"-A lock barrel kit that can create unique keys for a door."
YES YES YES I need this
D-Vex 2023 年 1 月 12 日 下午 2:37 
i think you are on to something here, if you want to blow us all away, make keys, say 20 different key models, then bound them to a sertain players steam 64 id so only that lets say key1 has the steam id of player 1 and he can only lock and unlock the doors he has used the key on and then make it so every player can have their own key and only lock and unlock their own doors
BeanMama 2022 年 12 月 10 日 下午 5:33 
Awesome work; I would like to add this to our server's next repack. I've donated to your paypal per your request (trans code ending in 2093L) I know you haven't updated in a while, let me know if there are any issues with this!
Mahipta 2022 年 3 月 14 日 下午 3:12 
Where do i find the required json file for the profile folder?
beam 2022 年 3 月 13 日 下午 6:12 
Sent you a friend request. Trying to get help with your mod. I'm running it server side and the json is not showing in the PersistentDoors folder.
Jundullah 2022 年 1 月 15 日 下午 8:37 
i agree with @Arkios 100%
this would make players take over houses and treat them like their own homes..! <3
Thomas 2021 年 11 月 1 日 上午 5:22 
It can be really cool to have a key system like much car key, but for doors. You can loot random key, you can assign a unique key to a doors. After that, your key can be duplicate to a grinder. And having much config, for disable / enable raid, or modify the lockpick efficiency on lockpick doors with unique key
C7kizer 2021 年 5 月 21 日 下午 5:21 
i think your current features are great but making the admin lock pick look different would be nice, glad to see ya still active :D