Sid Meier's Civilization VI

Sid Meier's Civilization VI

101 个评价
WMD City Razing
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
18.662 KB
2019 年 10 月 13 日 下午 3:00
2020 年 10 月 25 日 上午 11:07
13 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
WMD City Razing

描述
WMD's can now destroy cities on direct impact.

Updated & working with the latest patch

This includes improvements, wonders and districts. Everything is destroyed if the weapon hits the same tile as the City Centre. If the WMD hits any surrounding tiles, damage and pillaging behaviour is the same as normal, and the city will not be destroyed.


Updates:

New Update v2.0:
- The chance for a city to be razed during a nuclear strike can now be fully customised in advanced options when setting up a game. This is set at 100% chance by default, but other options can be chosen to your liking.
This is for people who want more randomisation in their games, in order to make nuclear wars even more tense.


Update: v1.5:
- New notification added when a player launches a Nuclear Attack, left clicking this will take the player to the location of the attack.


Changes in v1.4:
- The mod has been completely re-written. It now functions as it should all of the time. There shouldn't be any crashes, and it will work in multiplayer; and even the AI will be able to raze cities with nukes.



Screenshots are using my Larger Mushroom Clouds mod.
58 条留言
Spavit 2024 年 12 月 27 日 上午 6:12 
Simple, but great. Makes ICBMs all the more scary and impactful. I like it when you have to use nukes as last resort, and not as a regular war strategy. I would say, make regular nukes also raze cities.
Talley' 2024 年 7 月 12 日 上午 3:10 
Magnificent
BrockKids1 2024 年 7 月 5 日 上午 7:42 
why do such good mods always require a dlc that is not worth the price
Insanecrusader19 2024 年 6 月 16 日 下午 1:03 
this is a diabolical mod dude... any chance this could work in tandem with the "Refugee" mod? in that mod, any time you raize a city, part of its population is added to a neighboring city...
lachooo 2024 年 4 月 2 日 上午 3:49 
is this compatible with the castle bravo mod?
LacertineForest 2023 年 10 月 12 日 上午 8:28 
Any idea which mods would cause incompatibility issues? I can play my game fine with any mods I choose, but as soon as I enable yours and start a game, I get an error that tells me there are "problems with mods".
Kitsune 2022 年 12 月 25 日 下午 4:04 
.. having a way to disable capital razing would be really nice .. as I've had quite a few domination runs wrecked when the AI decided to nuke another AI's capital.
Scapeh  [作者] 2022 年 11 月 20 日 下午 4:05 
@Winn Unfortunately not, but this is something I look to add in a future update. For now as a player, nuking next to the city hex will prevent it from razing
Winn 2022 年 11 月 15 日 上午 12:15 
Is there a way to disable razing capitals?
Scapeh  [作者] 2022 年 7 月 28 日 下午 8:31 
@Cyber Brain No it doesn't generate any grievances or warmonger penalty like standard razing, just the standard grievances/penalties for using a nuke