Space Engineers

Space Engineers

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(ARMCO) TIE Independency
   
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Type: Mod
Mod category: Block, Modpack
文件大小
发表于
更新日期
390.624 MB
2019 年 10 月 4 日 下午 12:02
2019 年 10 月 12 日 下午 12:23
2 项改动说明 ( 查看 )

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(ARMCO) TIE Independency

描述
This independent pack (from ImperialMod), provides Numerous TIE kits, such as Interceptors, Droids, Hunters,and Bombers.
This is pre-installed into ImperialMod, so you do not need this if you run Imperial - All parts are cross-compatiable!
So if you switch from ImperialMod, your TIEs will still be intact (if you didn't use Sith parts)

This comes with the Imperial Style connectors, so you can more easily dock said TIEs.
They can work with any Connector, so I just included the Three for simplicity.

Content
TIE Bomber
TIE Defender
TIE Droid
TIE Hunter
TIE Fighter (Mining Guild Variant)
TIE Interceptor (2 wing variants)
TIE Advanced-V1
Chiss Clawcraft
Imperial Docking Connector (2 Variants, Small-grid Option as well)

Notes
Each TIE (Including the Clawcraft), is a modular construction.
All (besides the clawcraft) use a frontal cockpit, with the internals buried in the core Unit.
This means, a TIE can lose their cockpit & have pilot being jettisoned but the TIE itself remain mostly intact.

TIE Components, are not physically possible to produce in survival;
This is since none of their hardware exists to produce them.


TIE Wings are Explosive; and I mean that literally, around a 5 meter radius, they detonate on destruction.
To avoid this effect, USE A GRINDER, a gun will literally detonate them, with enough force to rip off TIE Struts.
This effect is intended, to prevent the "EYEBALL OF DEATH" (or doom) problem.

I am aware of a slight invisibility issue at select angles with TIE struts, still working to resolve that. I do believe I know the origin of it.

Main Project Link: ARMCO Starwars Project Rebirth
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2007374461

Appreciation

ImperialMod is designed around the ARMCO SW Project, directly.
Thanks to "Digi" for the Script, that allows sound through MissileTurret Class objects that fire bullet-types. (Keen Bugs)
Thanks to "Corey Loses" for the beautiful Imperial Star Destroyer Model, that was used to create the ISD sections. (Also Carrack)
Thanks to "Meridius_IX / Lucas", for Numerous glorious things, from Proper Ammunition generation, to assistence with NPCs, and other effects.
Thanks to "Enenra" for his constant help, with spread-sheet data, Audio assistence & work, and similar.
Thanks to "EQ", for his Rotation script (Updated by Stollie)
Thanks to "Stollie", for his assistence on several scripts
Thanks to "Dondelium", for his TIE Explosion Script (Makes the TIE Wings explode)
Thanks to "Darkstar", (For the incoming Weapon framework)
Thanks to "Captain Shack" himself, for his support & feedback
And of course, Thanks to all of ARMCO for the help, support, feedback, and general testing!

Legal
Star Wars, the franchise, is owned via Disney.
Rights Reserved properly to Disney & their respective owners, for such concepts, sounds, and similar matters.

Disclaimer:

All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation.
These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force.
Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar.
All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced.
Keen has no rights nor ownership to any content or assets created by me or others involved this project.
Steam & Keen guidelines state this legal fact.

Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner,
Can, be DCMA'ed by Me, to legally take all such attempts down with legal force.
If you have a problem with this; You can go read Steam's exacting legal documents on the matter.
I am nicer than most, do not make me waste my time Going after theives.
101 条留言
Ace 2024 年 11 月 7 日 下午 1:47 
*squint*
the hell did I do to my mod list

Trying to mod on 4 hours of sleep and its consequences (my phone keeps ringing, people keep waking me up to cry about the election, kill me)
Kreeg  [作者] 2024 年 11 月 7 日 下午 12:53 
The master file actually does that.
Ace 2024 年 11 月 7 日 上午 10:12 
A warning to anyone who is using this mod because they just want the TIE cockpit. It adds new resources that clutter up the world, and if you don't have the full Star Wars mod, it just gets in the way. Don't download this all by itself.
Kreeg  [作者] 2022 年 10 月 13 日 下午 12:44 
As Keen changed the Connector block type, it isn't just you.
Polizeiwaschbär 2022 年 10 月 13 日 上午 6:10 
Dunno if its just me, but the game crashes when placing the TIE-Hatch
Kreeg  [作者] 2022 年 6 月 7 日 下午 6:08 
Yes,as Keen decided after 4 years to randomly change a Header type
deathseeker 2022 年 6 月 7 日 下午 4:34 
Its a great mod, you did a great job the only problem is when u build the connector the game crashes
Truman Corporation 2021 年 12 月 13 日 下午 12:06 
Would it be possible a survival compatible version (vanilla construction components) for this marvellous mod? I love it so much.
[TGG] DoctorHeisenberg 2021 年 1 月 14 日 下午 4:20 
When you do manage that them droids will have a taste of there own medicine after damaging my base
[TGG] DoctorHeisenberg 2021 年 1 月 14 日 下午 4:19 
Oh