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Looked up how to mod, and set ForceLevel Manually. Worked ( Though I have not yet done a Lost Mission with my mod. Will update once I do.)
That sounds like an unrelated mod conflict of some sort. I've played Lost Missions plenty of times with this mod in new and old campaigns and it has run flawlessly, as it should given that this is just a small change in the vanilla ini. Do let me know if it keeps happening though and I will look into it further.
Start at Force Level 20 does indeed work with Increase Pod Size By Force Level, and what a nightmare it is.
Not sure what you are talking about, I even just tested the mods now to be sure and all of my Force Level mods effects are only active when the mods are active. These mods use code that does not overwrite the original INI to my understanding, so I would double check that the mods are actually disabled on your end.
Any advice bc it's getting annoying