Company of Heroes

Company of Heroes

30 个评价
2v2 Mud and Trenches
   
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Maps: 2v2
标签: tow
文件大小
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12.119 MB
2019 年 7 月 13 日 下午 1:27
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2v2 Mud and Trenches

描述
Updated to me previous Mud and Trenches file.
Fixed the problem of *couldn't cross water*
12 条留言
Plant_Boy  [作者] 2019 年 7 月 28 日 上午 4:12 
Much respect to all the really good map makers that make really good well polished maps though!
Chaonix 2019 年 7 月 27 日 上午 5:35 
Determined to prove my point, I began to create a map. 13 minutes in, i gave up. You have my apologies.
Plant_Boy  [作者] 2019 年 7 月 26 日 下午 2:59 
Hm. Chanoix, have you made any example maps to show what you mean?
Chaonix 2019 年 7 月 26 日 上午 8:25 
lazy man's map. minimal effort made.
Cosmic Jester 2019 年 7 月 24 日 下午 4:03 
scale seems wack too empty good idea tho
Plant_Boy  [作者] 2019 年 7 月 23 日 下午 2:36 
That may be a bit harder to implement.
Though if you put islands of munitions/fuel connected to larger manpower points, manpowere regions connected, you might be able to implement that idea based on expansion or capture resource and dig in... maybe.
LowFatMilk 2019 年 7 月 22 日 下午 8:01 
Another idea; you could throw in some pre-existing guns like artillery or mortar bunkers (some stationary some not) for infantry to capture, have the bigger ones further out which gives players the choice to either focus on capturing linked territory and potentially miss out on these heavy hitters, or rush the guns to secure them early but possibly hurt their economy and territory at the start.
Plant_Boy  [作者] 2019 年 7 月 22 日 下午 3:48 
I'll keep that in mind for version 2 when I get around to it!
Slinkerdeer 2019 年 7 月 22 日 下午 3:13 
yeah that would be great, lots of field debris like destroyed tanks and overturned horse carts and other stuff like that not only makes infantry combat way more viable (due to available cover), but its more interesting and looks better
Plant_Boy  [作者] 2019 年 7 月 22 日 下午 2:13 
I'm going to work on a version 2 and try and add some more features and like craters and what not...