边缘世界 RimWorld

边缘世界 RimWorld

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Dragonkin
   
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Mod, 1.3
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1.065 MB
2019 年 7 月 6 日 上午 5:10
2021 年 9 月 17 日 上午 1:54
12 项改动说明 ( 查看 )

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Dragonkin

描述
Now for 1.3, Adds a couple of Dragon - like races to the game, each with their own abilities and restrictions along with a custom scenario and a single faction

For the Deets:

Each Dragonkin race has it's own temperature range and statlines although all dragonkin share some properties
All Dragonkin have an innate physical resistance ranging from 10 to 20% sharp and half of that in blunt resistance
Along with a 15% flat heat resistance.

Life expectancy of 140

The physiology of the Dragonkin involves digitigrade legs, claws, and a tail, but no wings.

On the other hand, all Dragonkin consume 20% more food and have varying chances to get a degree of a new "Primal instinct" trait that increases the mental break threshold.

Blue Dragonkin
Comfortable Temperature range of 10 to 20c
Faster than the baseline human at 5.2.
Has a 65% chance of getting the first degree of Primal Instinct
Slower at Plantwork and mining
Sharp resist of 10%
Blunt resist of 5%
Smaller than the baseline human (on average)

Red Dragonkin
Comfortable Temperature range of 26 to 36c
Slower than the baseline human at 4.2 movespeed
Has a 90% chance of getting the second degree of Primal Instinct with a 100% chance of getting the first degree
Better at melee with slightly higher claw/punch/bite damage
Slower at plant work but better at mining speed
Sharp resist of 15%
Blunt resist of 7.5%
Larger than the baseline human (on average)

Green Dragonkin
Comfortable temperature range of 16 to 26c
Same speed as the baseline human
Has a 90% chance of the first degree of primal instinct with a 25% chance of the second degree
Has a lower social impact
Higher plant work speed but slower at mining
Has a higher immunity gain speed
Sharp resist of 20%
Blunt resist of 10%
Larger than the baseline human (on average)


Silver Dragonkin
Comfortable temperature range of 16 to 26c
Same speed as the baseline human
has a lower social impact
Faster at smithing, tailoring, and sculpting, but slower at plantwork and mining speed
Has a 90% chance of the first degree of primal instinct with a 50% chance of the second degree
Faster research speed
Sharp resist of 15%
Blunt resist of 7.5%
Same size as the baseline human

Gold Dragonkin
Comfortable temperature range of 26 to 36c
Same speed as the baseline human
has a higher social impact
Has a 65% chance of the first degree of primal instinct
Faster research speed
Sharp resist of 10%
Blunt resist of 5%
Same size as the baseline human

Purple Dragonkin
Comfortable temperature range of 10 to 20c
Faster speed than the baseline human at 5.6 move speed
Faster at smithing, tailoring, and sculpting but slower at plantwork
Has a 90% chance of the first degree of primal instinct with a 50% chance of the second degree
Weak at melee
Slower research speed
Sharp resist of 15%
Blunt resist of 7.5%
Smaller than the baseline human


Black Dragonkin
Comfortable temperature range of 20 to 30c
Slower speed than the baseline human at 4.4 move speed
Has a 100% chance of the second degree of primal instinct with a 20% chance of the third degree
Sharp resist of 20%
Blunt resist of 10%
Higher social impact
Larger than the baseline human


The Dragonkin faction:
just to clarify, has all 7 Dragonkin races in a single faction. Faction can be friendly, hostile or neutral depending on RNG.

51 条留言
Druss  [作者] 2021 年 9 月 17 日 上午 1:56 
Updated to 1.3, I`m playing this again so I'll be more proactive in getting this mod updated to 1.4, I have 1.4k Hours in this game so yeah, kinda have to take a break to stop the burn out from time to time
Druss  [作者] 2021 年 9 月 11 日 下午 1:44 
Actually yes I think I've got everything up to date, just need to test it out
ArockDino 2021 年 9 月 11 日 下午 1:06 
u plan on continuing this mod for 1.3 1.4?
Bhaer 2021 年 6 月 13 日 下午 2:17 
and the variants?
Bhaer 2021 年 6 月 13 日 下午 2:17 
Question: How hard was it to make the race?
Druss  [作者] 2020 年 11 月 27 日 下午 7:25 
All fixed, I don't think the errors would have broken anything anyway but it's best to fix them just in case
Druss  [作者] 2020 年 11 月 27 日 下午 6:58 
Sorry I don't have the 1.0 version

Thank you Slinkster! I don't know how easy it would be to update to CE compatible, I guess I`ll look into it at some point

I'm getting some red errors about soil and a building list, I'm looking into it atm
Slinkster 2020 年 10 月 7 日 下午 12:39 
So I'm not sure how big of a deal it would be to make this CE compatible, but that would be pretty dope... just sayin. <3 awesome mod <3
ArockDino 2020 年 9 月 27 日 下午 7:42 
do u have a verso for 1.0 around october of 2019. im runing an old save and was foresed to update
Druss  [作者] 2020 年 8 月 17 日 上午 10:00 
My life is pretty fluid atm

Mod's updated to 1.2, hope you all enjoy!
Let me know if there's anything that needs changing