Stellaris

Stellaris

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Large AI Fleet Size - Extreme Edition
   
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242.393 KB
2019 年 6 月 12 日 上午 6:08
2023 年 2 月 3 日 上午 1:24
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Large AI Fleet Size - Extreme Edition

描述
For Stellaris 3.6.*

This is an Extreme Version of
Large AI Fleet Size Mod

Choose only ONE version, Extreme OR standard!

Difference from Standard LAIFS Mod
-Even more forces the AI to build build build ships.
-AI gets 400 alloys per month starting on 2210
-AI gets an additional 500 naval cap starting on 2210

Detailed Information:
Compared to the standard version, using this will make the AI be more like a mid game crisis, be wary, you'll get easily deleted if you dont build up your fleet early on.

FAQ:
Q: why extreme?
A: to make the game even more hard.

For detaile FAQ, kindly go to the standard version page and check the detail FAQ there.

Compabiltiy:
-Not compatible with any other mod that edits 00_alloys_budget
(I'll try to make a change for this later on)

Credits and Recommendation:
This mod is a "barebone mod" and inspired too of ~ StarNet AI by Salvor
I did use his mod as guide to achieve the goal of this mod. If your pc have a powerful CPU, do check his mod out.

Space Battleship Yamato
You'll need a powerful ship to counter a Vanilla AI with 400k Fleet power by Mid Game set on 2300.

If the Fallen empire and Crisis is always ransacked by this mod, Kindly use this:
More Crisis and FE ships

Or any other mod that buffs those.

Support:
If you have spare coins or anything, pls feel free to donate so I could get more better equipments and/or buy better softwares like 3dmax or anything. I also do accept random steam games. Thanks in advance.
Donate [www.paypal.me]
31 条留言
Figaround 2024 年 2 月 28 日 上午 10:32 
Please, update! :cozykcdknight:
Figaround 2024 年 1 月 2 日 下午 12:22 
Please, update! :gregory:
Figaround 2023 年 10 月 2 日 下午 4:11 
Also, from your description "-Not compatible with any other mod that edits 00_alloys_budget
(I'll try to make a change for this later on)."
It would be great if you could make this compatible.
Figaround 2023 年 10 月 2 日 下午 4:07 
Please update. The old question still stands.
Figaround 2023 年 4 月 4 日 下午 5:41 
Your mod has a file called laifsextreme_static_modifier.txt
It has lines in it:

country_base_energy_produces_add = 500
country_base_alloys_produces_add = 500
country_base_volatile_motes_produces_add = 35
country_base_exotic_gases_produces_add = 35
country_base_rare_crystals_produces_add = 35
country_naval_cap_add = 1500


This doesn't seem to work for the AI. Can you check it? I looked at other files, nowhere does it mention what this piece of code is called — "Alloys_for_Ships_Extreme". :gregory:
Shy Guy 2023 年 4 月 3 日 下午 8:27 
I know this gets asked a lot, but does this need updating to the new version or it does it still work?
dman09082000 2023 年 2 月 11 日 下午 12:25 
Updated
VI6 D DARK KING 2022 年 12 月 8 日 上午 6:34 
Would It Be possible to create a completely over the top version of this mod where the AI gets 5000+ Alloys per month?
This is mostly for those that play with insane mods like Gigastructural Engineering once I get to the late game even with this mod the AIs just can't keep up.
Eldacar IV 2022 年 12 月 8 日 上午 4:54 
any news on the update?
Red-Eyed_Gelynome  [作者] 2022 年 10 月 11 日 上午 5:41 
Will try to update it this week. Just busy on job. For now, dont use it, this mod is plug and play, you can safely readd and remove it midgame.