Stellaris

Stellaris

44 个评价
More Crisis and FE ships
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
126.535 KB
2020 年 3 月 21 日 下午 3:38
2022 年 6 月 26 日 上午 3:14
10 项改动说明 ( 查看 )

订阅以下载
More Crisis and FE ships

描述
For Stellaris 3.4.*

This is basically an updated version of Ajey's More Crisis Ships

Features:
-Massive Fallen Empire Ships (They should now have atleast 2-5m starting fleet)
-Massive Crisis Ships (On vanilla, a crisis of x5 will have at least 1X1M Fleet then the rest AlotX500k Fleet. With this, that 1m fleet is alteast 6M now, the rest, at least 3M fleet power with a total of a not less than 15M+ fleet power all fleet combined.)

Lite Version Here

Compability:
-Not Compatible with any mod that modifies crisis_events_2.txt
and some specific scripted_effects entry:
  • create_ai_planet_defense
  • create_fallen_empire_reinforcements
  • create_fallen_empire_fleet
  • create_1st_khan_fleet
  • create_2nd_khan_fleet
  • create_marauder_fleet
  • create_marauder_armies
  • create_small_marauder_auxiliaries
  • create_medium_marauder_auxiliaries
  • create_large_marauder_auxiliaries
  • create_very_large_marauder_auxiliaries
  • create_marauder_successor_fleet
  • swarm_vanguard
  • swarm_brood
  • swarm_armies
  • feral_prethoryn_garrison_1
  • feral_prethoryn_garrison_2
  • feral_prethoryn_roaming_1

All of this entry are located in 2 specific files called 00_scripted_effects.txt and prethoryn_fleet_effects.txt.
(But this mod does not replace those files. Only some entry that are listed above.)

Note:
Gray Goo (Tempest) is not modified. Kindly use a mod called "A deadly Tempest" for that.

Recomended Mods:
Fallen Empire Expanded 2

Patches:
More Crisis and FE ships + F.E.E. 2 Militarist Empire Patch
-This patch allows any AI or Player to build more ships without angrying the Militarist FE. Kindly read the full details in the Desc of its link.
47 条留言
Negative Ramos 9 月 13 日 下午 12:04 
I just tested quickly cause I was curious, but I can confirm that this does not work (at least with Fallen Empires) as of 4.0
Wizard_ice 3 月 26 日 下午 6:10 
just wondering if this is up to date with the current setup in Stellaris.
세이렉쨩 3 月 4 日 下午 2:03 
Is it possible to update the fleet capital of Cetana's Royal Guard?
Inimicus 2023 年 6 月 9 日 上午 8:59 
It's okay if you're not able to update this mod man. I'll just start my game without it :). Hope all is well.
Red-Eyed_Gelynome  [作者] 2023 年 5 月 29 日 上午 1:32 
I already update some broken stand alone ships but now im currently working on this and large Ai fleet size. :steamhappy:
Inimicus 2023 年 5 月 27 日 下午 1:52 
No stress, cheers for the communication. Happy to put off a new playthrough for a week or two. Good luck :)
Red-Eyed_Gelynome  [作者] 2023 年 5 月 27 日 上午 6:24 
Yeah. But not today tho. Really slow progress
Inimicus 2023 年 5 月 26 日 下午 4:34 
@Red-Eyed-Gelynome are you still planning on updating?
Red-Eyed_Gelynome  [作者] 2023 年 3 月 10 日 下午 11:37 
I'll be updating all of my mods after the release of the new DLC . (A Few days after it settled down)
Toxic 2023 年 3 月 10 日 下午 11:06 
Any chance for update?