边缘世界 RimWorld

边缘世界 RimWorld

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Brain Implants and More (implants)!
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Mod, 1.1, 1.2, 1.3, 1.4
文件大小
发表于
更新日期
2.196 MB
2019 年 6 月 10 日 上午 6:59
2023 年 8 月 8 日 上午 1:38
18 项改动说明 ( 查看 )

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Brain Implants and More (implants)!

描述

Brain Implants and More (implants)! adds new implants, mostly for the brain, but not just limited to that! :D

The implants have not one, not two, but THREE tiers, each one more powerful than the last!

Recommend using a new Savegame!

EPOE compatible
Chipsets now craftable!

The implants are as follows:

AI Chip: Acts like a Painstopper but with a boost to Consciousness, up to 250%!

Psychic Chip: Sensitivity to Psychic events are reduced, completely by tier 3.

Stomach Chip: Food Poisioning risk is reduced, completely by tier 3.

Toxic Chip: Toxic Buildup increases slower, its buildup stopped completely by tier 3.

Medical Chip: Tending speed and quality is increased, up to 125%. Surgery Success chance is also increased, tier
3 making failiure nearly impossible.

Farmer Chip: Increases plant work speed, up to 275%!

Mining Chip: Increases mining speed, up to 275%!

Immuno Chip: Increases immunity gain speed, up to 225%! (Immuno chip has an additional Crude tier, which has
a negative side-effect alongside it.)

Sleepstopper Chip: Removes the need for sleep entirely. (Only craftible with Glitterworld Chipset)

Information Chip: Skill gain is increased, up to 300%!

Research Chip: Research speed is increased, up to 300%!

Nanotech Chip: ALL wounds that damage limbs/organs will heal slowly without needing tending, but often
outpacing bleeding except for the worst of wounds. Medical conditions are left untouched, however. (Only
craftable with Glitterworld Chipset)


Chipsets are the foundation of this mod, to build these implants you can buy Chipsets or craft them!
The chipsets are:



You craft the implants and brains on the electric assembler, included in this mod. You unlock it by researching
Brain Interfacing, which requires the Multi-Analyser to research.

More implants are constantly being made and rebalanced.

Thanks for downloading! Please, if you find anything wrong or unbalanced with the mod, please go to the
Discussions and look for the Bugs and Suggestions pinned discussion, we are listening... Always listening... >:D

热门讨论 查看全部(2)
2
2021 年 11 月 23 日 下午 11:46
With this mod enabled, debug console disables spawning of things.
Lodufqa X AamKye
132 条留言
Andy 8 月 19 日 下午 3:42 
The hediffs seem to still work in 1.6, whatever that's worth
VladCorvi 7 月 13 日 上午 3:48 
Need 1.6 already!
BusinBurg 6 月 22 日 上午 3:17 
Hello, dear mod developers! I've been using your mod for 6 months, and I really liked it! Could you upgrade the mod to 1.5?
Thank you for your lovely mod!
SPEEDRUNNER - Z 1 月 15 日 下午 7:34 
no tags no checks?
Andy 2024 年 7 月 31 日 下午 5:22 
Would appreciate an update to 1.5
Machingineer 2024 年 4 月 28 日 上午 9:33 
I have an issue with saving the game, leaving and rejoining because all the hard work i did into creating the glitterworld chips or any chip just. vanishes.
Except for the nanotech chip
Slickcharms 2024 年 4 月 27 日 上午 7:26 
Is a 1.5 update in the works? Or will the mod work anyway?
Emilie Sackenball 2023 年 12 月 24 日 下午 7:57 
why they all says "replaces" that will not remove other already installed implants? even brain implants says they replaces body organs, like wut??
jonny02  [作者] 2023 年 12 月 9 日 上午 1:06 
@FastestSoda
Thank you for your suggestion. I am currently short on time so this could take a while. Nice idea to add configurable bonuses and thanks for letting me know that the Mining Chip doesnt affect deep drill labour. Thanks!
FastestSoda 2023 年 12 月 5 日 上午 4:26 
This is completely not an actual game breaking issue and I’d perfectly understand if you don’t mind this, but I’d just like to say that the math on pawns with both the AI chip and Research implants gets kinda funky, as it’s multiplicative.

Those, on pawns with multiplicative or additive Manipulation modifiers (such as Genies with Bionic Arms) can make a Researcher have 3k+ research speed. Would you mind adding a config for the player to change the bonuses on the items?
Also, I think when the mod was made, deep drills weren’t in the game yet, so the Mining chip doesn’t interact with them like the Drill arms do (I could be wrong here tho). Do you think that would be a good interaction to add?

Again, I understand if you disagree with these. This is an excellent mod!