安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









NOTES FOR THE REMASTER (bugs in this map for me):
all of the grass models (i think) are errors
the giant wall fungi with the plants on them at the edges of the map have either broken uv maps or the wrong textures
some plants have missing textures
there are black errors in the big cave
HOW TO FIX THIS (probably)
make a resource pack or prop pack to include all of these things (unless there is one and i'm just an idiot)
Other than those minor things, the map is really good, and the modeling and texturing is really well done. Keep making these maps, they are amazing.
Dedicated High conucil area
Fleet area inside HQ
Gr being able to work / dedicated gr room
have more bunks (about 12)
More training rooms