武装突袭3

武装突袭3

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Grenade Window Breaker
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Altis
Meta: Collection
标签: Tag Review
文件大小
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更新日期
9.992 KB
2019 年 4 月 2 日 下午 3:30
2019 年 4 月 9 日 上午 11:46
6 项改动说明 ( 查看 )

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Grenade Window Breaker

描述
In ARMA3 you cannot break the windows with throwing grenade,so here it comes! the Window Breaker grenade version.
With this script, you can now just throw a grenade and watch it break the window instead of just flying through the window.

Usage:This is a demo mission.If you want to have it in your own mission, just throw all the stuff into your mission folder.
For volume change(without ace3): "fn_nadeWindow.sqf"---playSound3D---10,1,58. volume:10 distance:58
(with ace3): "fn_nadeWindowA3.sqf"---playSound3D---10,1,58. volume:10 distance:58


Mod version: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1702704179
32 条留言
STyx2909 6 月 15 日 下午 10:31 
A life saver until BI decided to add this to the game engine.
It is now obsolete.
Bl00dyDruid 2020 年 9 月 18 日 下午 10:07 
Not working on Wefferlingen from Global Mobilization DLC with mod grenades or smoke grenades
[Black_Hawk_BG]_->_<-_X-Ray 2019 年 4 月 9 日 下午 11:23 
Well, now it works with normal grenades. Stun grenades, for example, cause the same error, but I tried to throw 1 through a small hangar window.
[Black_Hawk_BG]_->_<-_X-Ray 2019 年 4 月 9 日 上午 12:01 
Still not working the right way. There's an error. I can send you a screenshot to see what's wrong.
[Black_Hawk_BG]_->_<-_X-Ray 2019 年 4 月 8 日 下午 10:23 
Thank you very much for your efforts, dude! I really appreciate your help. I will test it today. :)
Shift+g  [作者] 2019 年 4 月 8 日 下午 4:13 
@[Black_Hawk_BG]_->_<-_X-Ray

fixed, have a try. But just a few windows on that map won't work, if that is necessary, try to change the value in "fn_nadeWindowA3.sqf"---_t = 0.8 change the _t value bigger that will help. but not recommended, since that may cause two or three windows even the windows in the whole building be broken together, just depend on how big this value is.
[Black_Hawk_BG]_->_<-_X-Ray 2019 年 4 月 8 日 上午 4:52 
I don't know what kind of buildings are used on Tilos. That's where I've made the testing.
Shift+g  [作者] 2019 年 4 月 8 日 上午 1:55 
@[Black_Hawk_BG]_->_<-_X-Ray

What custom buildings are you using for your mission, I've tried the script with CUP buildings and all works fine, also no error throws
Shift+g  [作者] 2019 年 4 月 8 日 上午 1:33 
@[Black_Hawk_BG]_->_<-_X-Ray

You've used a custom building? I haven't tested it yet.
[Black_Hawk_BG]_->_<-_X-Ray 2019 年 4 月 8 日 上午 1:30 
Does it work only on vanilla windows?