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~300 people was something I could do with my old computer in vanilla games.
And if that or 200 would now suddenly cause issues there would probably much more people complaining.
I cannot tell if the recent update (today?) changed something in regards to game performance.
Afaik it was only some unity version change that should not do much, if you have the feeling it worked better before the update let the dev know :)
If you just played 2hours and your settlement grew big like it was never before it may be related to that.
I hope you get what I mean.
Question on a possible bug - some of my animals and humans get stuck walking in place at 8x/4x speeds. If I switch down to 1x/2x they'll kind of "break free" of the loop and continue their lives. Wasn't a big deal at first but in my current game I am having to do it almost immediately every time I speed up. Effectively, I cannot play the game at higher than 2x now.
Have had DoM and your mod for years now (hundreds of hours on both) and this was my first problem like this. Possible bug? Problem with the recent dev update?
Probably you usually have more of these?
With all the space to build one is easily tempted to stress population by demanding a lot of stuff to be built, probably related?
If you struggle feel free to post some screenshots in the community hub, usually people are able to help :)
my only question is have you completely nerfed grain production somehow? on vanilla maps im easily getting a few hundred grain a year but with this I cant sustain any sort of population even with massive farms.
cheers
out of me , just took them several years to get to it, sorry
Do you have enough materials?
Do your people have time to bring them?
Hint: Dry Skin, Raw Skin and Leather look really similar in the panel.