Hearts of Iron IV

Hearts of Iron IV

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Economy and Military Decisions
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223.998 KB
2019 年 3 月 23 日 上午 11:10
4 月 26 日 下午 4:30
32 项改动说明 ( 查看 )
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Economy and Military Decisions

描述
Description:
This mod adds Decisions to the game where a country can improve their economic and military situations. These Decisions are unique in that they do not cost Political Power to activate. Instead, factories are required to activate these decisions. The AI will choose these decisions. Hopefully this will allow weaker nations to put up more of a fight because Decisions can enable a nation to add to their depleted manpower. Strong nations can more easily replace and upgrade navies to hopefully allow for more naval battles.

This mod is not meant to be historically accurate, but it will hopefully provide more fun gameplay.

Version:
HOI4 1.16.* (I would expect this mod to work with any game versions as long as you have the DLCs)

Compatibility:
This mod does not edit any of the base game files. It should be compatible with all other mods.
Waking the Tiger and Man the Guns required.


Future Updates:
This mod has not been exhaustively tested, so if you discover anything that is game-breaking please let me know. If you have suggestions to change the Decisions please explain why the change should be made and how it would benefit gameplay. I would like to eventually add Decisions to improve Production rates.

This is my very first mod. Please rate this mod if you like it. Thanks!
232 条留言
GreaterMojaveResident 9 月 20 日 上午 9:47 
Oh, yeah, I have the economy decisions as shown in the pics above ^ (the mod showcase menu).
I was just wondering if there was more military decisions that I didn't have.
Ryan  [作者] 9 月 20 日 上午 8:07 
There should be ~20 decisions in total. Most of them under a section called "Economy Management." Sounds like you have the required DLC of Waking the Tiger and Man the Guns. Can you double check for "Economy Management" section? Maybe it is collapsed or something.
GreaterMojaveResident 9 月 18 日 下午 6:15 
Works pretty well other than one issue. While playing, the only military decisions I have are navy and one singular military (army-oriented) decision. The army decision I have is the "Convert Military Complex into Officer Training Corps" which doesn't seem to be too useful for me due to my playstyle.

Is this an intended mechanic or is my game having issues?
I have all the DLC/Country Pack/Expansion Pack(s) other than the south america DLC and the smaller insignificant DLCs.
Ryan  [作者] 7 月 18 日 上午 5:59 
That mod has overhauled the decisions in the game such that other mods won't work. This would have to be integrated into that mod which could be done.
andrzej.hinc88 7 月 17 日 上午 3:21 
How to make it work with kaiserredux?
Ryan  [作者] 4 月 27 日 下午 12:57 
Search for these 3 files in the localisation folder:
ryan_army_decisions_l_english.yml
ryan_economy_decisions_l_english.yml
ryan_naval_decisions_l_english.yml

Change the English to German text and rename the file with "_german.yml"
Friend me on Steam to send me the files. Someone already did this for the Russian language.
Switching Doom 4 月 27 日 下午 12:50 
idk how to do a translate mod but i can speak german
Ryan  [作者] 4 月 27 日 下午 12:29 
@Switching: I don't speak German, but if you want to create the localization files I'll add them to the mod.
Switching Doom 4 月 27 日 上午 2:26 
German translate available? :Cadet_hoi:
Darak 4 月 24 日 上午 12:23 
Будет ли обновление?