Space Engineers

Space Engineers

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Vortex Energy Solutions {OBSOLETE}
   
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Type: Blueprint
文件大小
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2.998 MB
2019 年 3 月 15 日 下午 12:37
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Vortex Energy Solutions {OBSOLETE}

在 Spaceman Spiff 的 1 个合集中
Planetary Stations
37 件物品
描述
{NOTE: This version was obsoleted to correct errors in the structure (the stairs were not continuous; sorry).}

This vanilla (modless) power generating wind tower is designed with the wind turbines at optimum spacing to generate maximum power. Combined, the forty (40) wind turbines will generate almost 15 megawatts, or the same power as a single, large-grid small reactor. The game is not far different than real life.

The structure includes 10 integrated batteries and personnel access at all levels of the tower for maintenance activities.
9 条留言
Spaceman Spiff  [作者] 2019 年 3 月 18 日 下午 7:51 
I really appreciate the suggestions. Steam cloud is disabled in my settings, but I don't ever click on the "exploration" box. Maybe that's the problem. Who knows?
covertsonic 2019 年 3 月 18 日 下午 6:39 
Hmm.... Mine works fine... I turned off "enable steam cloud" in settings -> game, and whenever i want to upload a new blueprint, i just edit the original one, then publish again.

(I always push "exploration" when i upload - not sure that matters). I got like 20x upload revisions on my favorite blueprint.
Spaceman Spiff  [作者] 2019 年 3 月 18 日 下午 6:06 
I wish! I have tried and tried and tried. It NEVER works for me. I don't know what level of voodoo magic I most know for it to succeed. I've even copied the revised blueprint into the original blueprint folder and Steam always creates a new upload. I've given up.
covertsonic 2019 年 3 月 18 日 下午 5:42 
Yo, Spiff, you know you can just update your blueprint instead of marking as obsolete and creating a new one.
Spaceman Spiff  [作者] 2019 年 3 月 17 日 下午 5:00 
As I suspected! I don't think moving parts get along with moving parts, i.e., 40 rotating wind turbines on a rotating base. I had enough trouble with one of my designs putting a couple counter-rotating refinery assemblies (they rotated in opposite directions to cancel torque effects, if any) on a ship to give the player something dynamic to see; the ship refused to hover and would slowly sink to the ground. If you removed the rotors, it hovered just fine.
Sevatar the Sinner 2019 年 3 月 17 日 下午 3:54 
yeah better not do it. i did. lord clang didnt like it
ecogreen123 2019 年 3 月 17 日 下午 2:06 
lol
Spaceman Spiff  [作者] 2019 年 3 月 17 日 上午 7:37 
Or, sure, I could have put the entire assembly on a rotor, but Lord Clang would be knocking at my door!
ecogreen123 2019 年 3 月 17 日 上午 12:50 
now, if you could make every level spin like a vortex then we're cooking