全面战争:幕府将军2

全面战争:幕府将军2

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TimeWarpZombies
   
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590.561 KB
2019 年 2 月 13 日 下午 8:25
2019 年 2 月 17 日 下午 3:26
2 项改动说明 ( 查看 )

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TimeWarpZombies

描述
It's in your HEAD! ZOMBIE!
Made yari and bow ashigaru tougher and creepier to provide more of a challenge and make the lesser clans more of a threat.
This mod brings into vanilla TWS2 all FOTS ground forces and 11 naval vessels, all the Ironclads the best composites and the torp/gunboats.

I also made Five unique Generals available for recruitment. They are armed with rockets, Gatling rounds, hojo mortars, Wood cannon shot and my favorite Revolvers!

Important Notes:
Needs https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1639232418 TimeWarpRecruiterOtomo.pack 0r
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1642075853 TimeWarpGreatClanWar.pack to give you unit permissions!

Also you need my TimeWarpNormalRange.pack for unit abilities and Free Aim for first person shooting.
If you want my GatCannon.pack effect also use any of the OP range mods I made such as TimeWarpNormalRangeOp.pack with it!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1639231074 TimeWarpNormalRange.pack
Use with one of the following:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1639231652 TimeWarpNormalRangeOp.pack
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1641045622 TimeWarpLongRange.pack
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1641070162 TimeWarpLongRangeOp.pack
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1641172264 TimeWarpExtremeRange.pack
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1641253698 TimeWarpExtremeRangeOp. pack

And you can't use my Gatcannon.pack it will conflict the mods. This mod adds the the Gatling gun to the game and if you choose the OP range mods they have the same ammo as the GatCannon.pack

Also I would suggest using my https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1639218994 100Geisha.pack
so you can build a Nanban quarter in every port, not needed tho since you can recruit from drydocks as well.

This mod only brings the units into the game! You have to use my TimeWarpRecruiterOtomo.pack or TimeWarpGreatClanWar.pack to have the rights to use them!

I couldn't get the kneel and fire ability to work(rank fire sucks with modern guns) so I made all added Gun troops able to fire from all ranks too improve their function.( I haven't noticed Friendly fire in the ranks, less they were using explosive rounds)

Enjoy!

I also tested using the following mods:
expanded.pack,
100Geisha.pack,
3SkillPointsPerLevelAgents.pack,
general_extra_points.pack,
MoreHonor.pack
TraitMod.pack
BuildingMod.pack
TechaNdTrees.pack
TimeWarpOpAncillary.pack
12 条留言
Caboose 2020 年 5 月 18 日 上午 6:25 
make them even more OP
wandering_shaman  [作者] 2019 年 2 月 26 日 下午 9:53 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1667831806 TimeWarpZombieNightmare.pack

Easier Zombies than my TimeWarpZombies.pack
wandering_shaman  [作者] 2019 年 2 月 26 日 下午 9:38 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1667976079 TimeWarpHardcoreZombies.pack

Made to be even more of a challenge.
wandering_shaman  [作者] 2019 年 2 月 18 日 上午 10:32 
As far as I'm concerned there is 3 flanks from either of the rear sides or straight up the rear. So for Z vs Z the tactic is to hold as many as you can with a couple units and then surround and threaten with the others to cause a break, once the Z's break they die in melee pretty fast.
wandering_shaman  [作者] 2019 年 2 月 17 日 下午 3:59 
So I backed them out and just had them stand in the flank of the bow unit as a threat. After a while the bow unit broke under the stress of being flanked while in the stalemate. WOOT. So I then had the bow unit join the yari stalemate wasn't going anywhere had to back both my units up to bring the fight away from the wall and hold them in the middle while both yari units engaged mine I had my bow unit attack from their backside and then I had what was left of my samurai stand in their flank as a threat til they eventually broke. Zombie vs Zombie is hard lol
wandering_shaman  [作者] 2019 年 2 月 17 日 下午 3:59 
So I just had this happen I got attacked by a general 2 yari 1 bow ashigaru units against my garrisoned units which were 1 samurai retainer, 1 yari 1 bow ashigaru. Got their general to flee under arrow fire. But once I got engaged in melee my 1 unit of yari was holding both of theirs no losses stalemate. On the other side my bow and theirs was having it out til mine ran out of ammo, so I had it retreat til theirs climbed up and then I had my rush back to engage them in melee which was again a other stalemate. So I used my samurai to flank the bow unit... they got tore up.
wandering_shaman  [作者] 2019 年 2 月 17 日 上午 10:11 
And I am American so I use the engage and retreat tactic a lot lol it works and zombies are fast usually once I spot them I can get a single salvo off before I got to run not really because of the zombies but the friendly fire is a killer lol
wandering_shaman  [作者] 2019 年 2 月 17 日 上午 9:59 
My strategy for this Mod is my TimeWarpExtremeRangeOp.pack I put my snipers Back and up as high as I can so they can cover as large of an area as possible. I have my line Troops on the line and maintain flank coverage on my Musket troops which basically have grenade launchers. My Musket troops are my "Spotters" they scout and discover the Zombies and disrupt them with explosions while my line troops keep melee zombies off of them and my snipers pick off their range zombies.
wandering_shaman  [作者] 2019 年 2 月 17 日 上午 9:28 
Hell yeah! Got 13 Badass Zombie killing subscribers!
Please give me some feed back.
I can make them harder to kill if you are finding them too easy.
I can make it so they have better stealth so you cant see them til they are even closer.
I can make them better fighters so they actually can wipe your superior troops out when they do get on them.

I don't have to make this mod harder I can clone it and make a nightmare zombies mod. Just let me know how you all feel about the difficulty. I was holding back muwahahaha
wandering_shaman  [作者] 2019 年 2 月 15 日 下午 10:40 
Basically I feel this mod makes it so you need the FOTS units and its no longer a simple slaughter. The need for the rifle and Heavier ordnance is definitely there!