安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Complete Elimination:
No Stinking Fatigue: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1131803305
No More Will Loss In Combat: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1219670692
Different System / Counter System:
[WotC] Per-Turn Will Loss: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2356606150
[WOTC] Morale System: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2242584900
Just reduced:
None. Personally, I would have just liked to reduce 'Shaken' and 'Tired' length to a week and a weekend respectively but alas there doesn't appear to be mod for just that. Rather one has to quickly modify the GameState(dot)ini oneself (just Ctrl+F 'tired', 8-14 days for tired is just ridiculous). I do recommended to rather reduce than increase that when using mods like Covert Infiltration which add many more sources for fatigue.
Kudos <3
I was even forced to take a couple of tired soldiers on a chosen stronghold mission and they came back shaken at 0 will and disorders!!! yay :D (All 6 were shaken)