Killing Floor 2

Killing Floor 2

32 个评价
KF-Hellscape (WIP)
   
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Maps and Mods: Maps, Survival
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381.820 MB
2018 年 12 月 26 日 上午 5:09
2019 年 3 月 3 日 下午 7:15
14 项改动说明 ( 查看 )

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KF-Hellscape (WIP)

描述
Horzine has sent it's cleanup teams right around the world and this trip will be no exception.

Welcome to the United States.
12 hours ago downtown Roswell was chaos, violence and bloodshed gripped the city as police and the national guard battled a seemingly endless flood of specimens. Tonight your team arrives to the quiet city, the sound of idling engines and fires, a gunshot or three on the wind but don't loiter too long, the wails and moans are getting closer. Again.

This map is still under construction, I will be updating it every so often as I update the map.
Expect missing textures and props, some holes in the upper levels of buildings and a distinct lack of backdrop buildings for the time being, those will all be fixed in time.


As it stands now, the map is completable in it's current form but two more areas of play space will be ungated for use in the future. Drop me some C&C if so inclined and have a good one.


New year update - Added 6 stand your ground positions around the map, I've placed most of them in locations that should be more defendable than what is normally found in vanilla maps but 2 of them should still be quite challenging.

Update note - The Subways have been opened for public play, zeds should navigate the map in a more refined manner and ambient sounds have made their debut.

Update note - This will be the final update on the work in progress page as I believe the map is now at the stage where I can consider it complete as far as any more major changes are concerned. As such, I'll be pushing this update to bring this pages map up to V1 but all further QOL updates will now be on the full release page : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1672804778

So please move over to the new release.
3 条留言
Rob0t 2019 年 1 月 11 日 上午 8:30 
Decor on map is nice. Well done!
Cant wait to see final project.
Luigi4518  [作者] 2019 年 1 月 3 日 上午 9:08 
@screeno42 That street pathing should now be fixed up.
screeno42 2019 年 1 月 2 日 下午 1:44 
There's an issue with the trader guide to the pod outside the Island Blue building: If you're standing at the top of the street the guide trail to the trader leads you around a building instead of straight down the road.
As for the map over all, it feels a bit too claustrophobic; maybe widen some of the corridors or add another open space somewhere.