Majesty Gold HD

Majesty Gold HD

评价数不足
Majesty Tower Defense Advanced Mode
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
818.765 KB
2018 年 12 月 26 日 上午 2:20
2019 年 2 月 7 日 下午 7:42
2 项改动说明 ( 查看 )

订阅以下载
Majesty Tower Defense Advanced Mode

描述
This is an advanced mode of Majesty Tower Defense quest.

Try to survive against unstoppable waves of monsters.
Each next wave contains stronger monsters and will be more difficult to defeat.

Your guardhouses can be upgraded to level 12, HP and damage of the guards now depends on the level of the Guardhouse.
HP and damage of the Ballista now depends on the number of the Dwarven Settlements.
HP and damage of the Wizard Towers now depends on their number (not on number of the Wizard Guilds), duration of the tower enchantment is increased from 90 seconds to 5 minutes.

How to enable mods:
Guide: How to Enjoy Majesty with Mods
13 条留言
ivas  [作者] 2019 年 2 月 8 日 下午 7:54 
Hi, everyone.
Just uploaded a bit more difficult version of this quest ;)

Expert version:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1649474548
Bree 2019 年 2 月 8 日 下午 5:04 
Update is incredibly awesome!
ivas  [作者] 2019 年 2 月 7 日 下午 7:44 
also gnome hovel removed and Blacksmith added.
ivas  [作者] 2019 年 2 月 7 日 下午 7:44 
2Bree added new upgrade mechanics for the Wizard Tower and Ballista ;)
+
HP and damage of the guards now depends on the level of the Guardhouse.
HP and damage of the Ballista now depends on the number of the Dwarven Settlements.
HP and damage of the Wizard Towers now depends on their number (not on number of the Wizard Guilds), duration of the tower enchantment is increased from 90 seconds to 5 minutes.

Bree 2019 年 2 月 2 日 上午 11:37 
I was hoping that 'advanced' would mean that Ballista and Wizard towers would also be upgradable.

I'm not even sure if that's possible, but it'd be incredibly neat if it were, where ballista towers would have no guards but have some advantage to a guard tower, and wizard towers have the advantage of being magical and have perks for upgrading them.

Still, quite loved it all the same! Is ridiculously challenging to beat. Not to survive; surviving's easy enough. But beating this is a legitimate challenge.
ivas  [作者] 2019 年 1 月 5 日 上午 5:43 
Cool, congratulations! :)

Gunnar 2019 年 1 月 4 日 上午 1:05 
I also built 4 max level guardhouses bordering the final lair
Gunnar 2019 年 1 月 4 日 上午 1:05 
Finally beat it... on turn 196!! The final lair took around 80 days to destroy. In the end, I was simply spamming the lightning bolt trying to get just a little more damage!!
wcbsk1800 2019 年 1 月 3 日 上午 10:27 
a little bit excessive if you ask me, it gets boring after the first 150 days. almost impossible to beat without wanting to claw your eyes out, watching your heroes get stuck in between all the monster spawns, all while trying to make them chase their 80,000 HP base. not worth playing at this rate.
Gunnar 2018 年 12 月 30 日 上午 1:43 
260 days!? oh my... I don't think I have ever gone that long since I was a little kid playing this game lol I have been focusing on trying to get the quest done in the fastest way I can think of, I never imagine going past 100 days, doesn't the health of the bosses scale with the time past? I just assumed that



I had guardhouses to the point that more would cost around 15,000 gold, but I probably have to use more than otherwise because in my normal strategy, I am building an outpost right away on the middle of the map/near the enemy and expanding from there

The negative of that is you need guardhouses surrounding every angle after you build all your guilds, because the spiders will destroy everything otherwise



But maybe if I simply expand from the starting area, I will be able to use the guardhouses more usefully facing only in direction towards the lairs




btw... I have never imagined to have 20 wizards before!! sounds very expensive ! :P