SRPG Studio

SRPG Studio

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SRPG_Studio ICON(Engish Ver.)
   
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RESOURCES: charchip & motion
文件大小
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更新日期
117.373 MB
2018 年 12 月 22 日 下午 9:09
2023 年 4 月 16 日 下午 10:32
9 项改动说明 ( 查看 )

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SRPG_Studio ICON(Engish Ver.)

描述
2019/07/04:I shoot the method of introduction with the animation.
2019/06/29:Retake "ArmorKnight".
!Note!
The folder structure has the same specifications as the Japanese version.
Be careful when overwriting.
2018/12/23:I added EnlilKnight(E.Knight).
2019/01/12:File correction.
2019/01/23:File correction.
27 条留言
JAPANweb  [作者] 10 月 6 日 上午 4:18 
>>Blazer
Hello, I apologize for the delayed response.

1... Resources will likely be a while off yet, as I have current work commitments and things I want to pursue.

2... I'll consider the fighting game genre.
I have other things I want to do, so I'd like to prioritize those.
Blazer 9 月 10 日 上午 10:53 
Hello! If you're still taking requests of any kind, I have a few.
1: I saw you were working on a redesign/retake of the Militant sprites. Any chance you could release those if you haven't already?
2: If possible, do you think you could give us brawling classes? Like the Brawler class line from Three Houses, or the Martial Monks from Engage?
JAPANweb  [作者] 2024 年 1 月 25 日 下午 7:55 
You can tweak it as you like, just don't forget the URL of the source of the modification!
Catheresia 2024 年 1 月 5 日 上午 9:03 
Would you mind if I recolor some of the Pegasus sprites with different coat colors and armor?

I’ll share them when I’m done!
JAPANweb  [作者] 2021 年 8 月 12 日 上午 7:46 
Thank you for pointing this out.
I haven't tweaked any of the characters that don't use magic, so I don't have them set.
I will fix it when I have more time, thank you for your understanding.
Unpayedovertime 2021 年 8 月 9 日 下午 1:26 
All non-magic users are bugged- Their weapons are on a "default" position and needs to be repositioned by the user manually. I haven't found any fix yet.
¿Query? 2021 年 1 月 27 日 下午 8:29 
these are really really nice! thank you for taking the time to make them!!
Dungeonmind 2020 年 6 月 20 日 上午 5:10 
thats exactly what i was asking. Just wanted to know if I can use it commercially only within the srpg studio. No problem for me. thank u
JAPANweb  [作者] 2020 年 6 月 16 日 下午 10:15 
I'm sorry, I didn't give it enough consideration there.
Basically, we allow commercial use in games running on the "SRPG_Studio" engine.
However, you can't spec the material in other game engines.
Dungeonmind 2020 年 6 月 11 日 下午 1:01 
Commercial use is not clear.