Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Trade Routes Extended
   
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Type: Mod
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1.160 KB
2018 年 11 月 27 日 上午 8:34
2020 年 6 月 9 日 下午 3:06
2 项改动说明 ( 查看 )

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Trade Routes Extended

描述
Changes the trade route maximum distance by land from 15 to 20 tiles and by sea from 30 to 60 tiles.

Note that this DOES affect saved games, I did not run into any crashes when disabling on a save but do so at your own peril.

Compatible with all DLCs (none are required) and latest game version as of April 2023. Likely will always work until traders are completely revamped.
热门讨论 查看全部(1)
0
2019 年 2 月 10 日 上午 4:58
Awesome R&F Mod Collection which includes this mod:
titan_vfaf
10 条留言
Daimian  [作者] 2023 年 4 月 2 日 上午 8:35 
@Gregorius I can confirm this mod works with Rise & Fall, I'll update the mod description.
Gregorius 2023 年 4 月 2 日 上午 5:08 
Is it working with rise and fall also?
axatoramus 2022 年 8 月 8 日 下午 3:03 
Ok awesome!
Daimian  [作者] 2022 年 8 月 8 日 下午 2:17 
Should still work. I tested it a few months ago and it was functioning fine.
axatoramus 2022 年 8 月 7 日 下午 1:47 
Still works?
STuRoK 2021 年 10 月 19 日 上午 12:45 
Hi, what is the "Base Range" part? that's not the minimum is it?
zon 2019 年 2 月 25 日 下午 12:33 
seems working fine with GS - to get rid of the compatibility warning add this to line 8 of .modinfo:
<CompatibleVersions>2.0</CompatibleVersions>
Daimian  [作者] 2018 年 12 月 13 日 下午 2:18 
@[SSC] Borealis That is a good question and possibly part of why I can't seem to change the speed of trader units. They are all always 1 tile per turn if you watch them from start to end game. I felt that traders should at least move 2 tiles per turn on water but I think I will have to scrap this idea unless someone knows how to change trader unit speed.
Borealis 2018 年 12 月 12 日 上午 7:55 
where would the difference be tho? trade routes only have a set amount of turns they last, and that wouldnt be affected by trader moving speed, would it? if so im sorry, i have no idea of coding, it just sounds weird to me
Daimian  [作者] 2018 年 11 月 27 日 上午 9:34 
I'm still trying to figure out how to make the traders travel more than 1 tile per turn, so far no luck.