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3.
(Basically, that list should look like
"silk_road_trade_post_trigger = {
custom_tooltip = {
text = silk_road_province_desc
hidden_tooltip = {
OR = {
province_id = 1491
...
province_id = 1797
province_id = 561
province_id = 496"
instead of just:
"silk_road_trade_post_trigger = {
custom_tooltip = {
text = silk_road_province_desc
hidden_tooltip = {
OR = {
province_id = 1491
...
province_id = 1797")
For now this fix seems to work and when you enable mod the search for the smithy works again (and possibly other minor fixes which were changed with further patches with triggers).
Basically, mod archive has old 00_scripted_triggers.txt file but which contains several additions for the mod to work.
To fix the problem:
1)Go to your ck2 installation folder (\SteamLibrary\steamapps\common\Crusader Kings II), and then to \common\scripted_triggers .
2)Make a reserve copy of 00_scripted_triggers.txt just in case.
3)Now open oringinal 00_scripted_triggers.txt and add
"province_id = 561
province_id = 496"
(without quotation marks) to the end of the "silk_road_trade_post_trigger" block of provinces.
4)Now go to your mod folder (C:\Users\username\Documents\Paradox Interactive\Crusader Kings II\mod) and go to /tsr.zip/common . Here you need to remove scripted_triggers folder and/or just file and then just enable the mod itself.
I got the same problem.
When you click to activate it, you always get a "actually now is not the right time" response.