Crusader Kings II

Crusader Kings II

152 个评价
Terminus of the Silk Road (Outdated)
   
奖励
收藏
已收藏
取消收藏
标签: gameplay
文件大小
发表于
更新日期
178.568 KB
2018 年 11 月 14 日 下午 8:25
2018 年 12 月 5 日 下午 10:02
3 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Terminus of the Silk Road (Outdated)

描述
-Compatibility-

CKII version 3.0.1 - updated 12/05/2018
Mod version 1.02 - updated 12/06/2018
Horse Lords DLC - Required
Jade Dragon DLC - Recommended
Not Compatible with Ironman Achievements


-Features-

1. The Silk Road's orginal five ending routes has been extended to all end in Constantinople.
2. Constantinople and Theodosia have been designated as important trading centers, enabling the construction of Silk Road trading posts.


-Summary-

Constantinople, along with it's many other epitaphs, has been called the "Terminus of the Silk Road" due to its location at the end of the Silk Road. Whoever owned the City of World's Desire was certain to become rich beyond measure due to its status as the gateway to European trade. It was unfortunate that Paradox didn't extend the silk road to Constantinople.

Therefore, I took it on myself to correct this slight, and so the five routes from the ends of the Silk Road all end in the New Rome. In addition, both Constantinople and Theodosia have been designated as important trade centers, so that those who own those provinces can create trade posts.


-Known Bugs and Issues-

No bugs or issues have been reported.


-Credits-

N/A


-Future Updates-

Updated Mod to 3.3 here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1907769755
62 条留言
Riekopo 2019 年 12 月 13 日 上午 1:17 
Does this version still work? I don't like the updated version with all the other gameplay changes.
eva3071  [作者] 2019 年 11 月 13 日 下午 3:45 
PokeMageTech - ProNetNeutrality 2019 年 11 月 12 日 下午 8:40 
Yo that link ain't working
eva3071  [作者] 2019 年 11 月 6 日 下午 5:25 
I have an updated version of this mod out on the workshop. It has been updated to 3.3, and futures some new items. It is located here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1907702542
Tsyki 2019 年 9 月 27 日 下午 6:58 
Had to break up the post in two due to the char limit.

3.
(Basically, that list should look like
"silk_road_trade_post_trigger = {
custom_tooltip = {
text = silk_road_province_desc
hidden_tooltip = {
OR = {
province_id = 1491
...
province_id = 1797
province_id = 561
province_id = 496"

instead of just:

"silk_road_trade_post_trigger = {
custom_tooltip = {
text = silk_road_province_desc
hidden_tooltip = {
OR = {
province_id = 1491
...
province_id = 1797")


For now this fix seems to work and when you enable mod the search for the smithy works again (and possibly other minor fixes which were changed with further patches with triggers).
Tsyki 2019 年 9 月 27 日 下午 6:56 
So I was reading what Bawlislaf and tried to replicate the solution and found how to fix that problem for now (probably untill the next update when you'll have to redo this solution again).

Basically, mod archive has old 00_scripted_triggers.txt file but which contains several additions for the mod to work.
To fix the problem:
1)Go to your ck2 installation folder (\SteamLibrary\steamapps\common\Crusader Kings II), and then to \common\scripted_triggers .
2)Make a reserve copy of 00_scripted_triggers.txt just in case.
3)Now open oringinal 00_scripted_triggers.txt and add
"province_id = 561
province_id = 496"
(without quotation marks) to the end of the "silk_road_trade_post_trigger" block of provinces.

4)Now go to your mod folder (C:\Users\username\Documents\Paradox Interactive\Crusader Kings II\mod) and go to /tsr.zip/common . Here you need to remove scripted_triggers folder and/or just file and then just enable the mod itself.
zlatky 2019 年 9 月 9 日 上午 3:44 
Is this compatible with other trade-route mods like https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1816098328 ??
Benseth 2019 年 8 月 11 日 上午 5:19 
For some reason this mods seems to now disable "search for a smith." When you click to activate it, you always get a "actually now is not the right time" response.

I got the same problem.
cybrxkhan 2019 年 7 月 13 日 下午 6:55 
@eva3071 If you're still having trouble uploading your mod, I encountered your issue before while I was trying to update my VIET mod. I messed around for a day and found a solution, though I don't know if it will work for you - I uploaded another mod to Steam workshop (a minor mod of mine I have no intention of uploading, though a dummy mod might suffice), and afterwards I was able to update my mod. Not sure why that worked, and again it might not work for you, but I wanted to throw that out there in case you were still stuck. I like your mod so I hope to see it back up and running soon!
Sequester Grundleplith MD 2019 年 6 月 21 日 上午 8:46 
for some reason this mods seems to now disable "search for a smith."

When you click to activate it, you always get a "actually now is not the right time" response.