边缘世界 RimWorld

边缘世界 RimWorld

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[B19/1.0] Xenite Industries: Mechanite District
   
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1.032 MB
2018 年 10 月 17 日 上午 11:45
2019 年 6 月 30 日 上午 10:57
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[B19/1.0] Xenite Industries: Mechanite District

在 Xeros08 的 1 个合集中
[1.0] Xenite Industries Pack
2 件物品
描述
Mechanite District:
An optional content expansion for: "Xenite Industries"
Have in mind that you need "Xenite Industries" active for the expansion to work.

Updated version for RimWorld 1.1



This mod adds:
- New research!!
- A new workbench, the "advanced assembler".
- New resources: "Mechanites", "Advanced Mechanites", "Power Cells", "Xen rock", "Xenine".
- Two new drugs, the "Mechanite Pills", which effect will last for a year (60 days) and it will heal all damaged bodyparts, and the "Emergency Mechanites" which will heal any life threatening injury at the cost of extreme pain, lasts for almost an hour.
- Two new weapons, the "Railgun" and "Charged Railgun" have finally arrived.
- Some weapon modificantions have been added, mainly for the autopistol and pump shotgun.
- New defense, the "rail-turret" is coming.
- A way of producing luciferium.
- A new powersource, the Reactor.

Notes:
- You can build a long-range mineral scanner to find xen rock.
- You can get advanced and rare materials thought orbital trading.

Credits:
- VMSpark: "Mechanites", "advanced assembler", "Railgun" textures.
- Shotty: "Charged Railgun" texture.
- Chicken Plucker: "preview" image
- ChJees: original c# from which I made mine (my mod's B18v, that turned out to be semi-compatible [C#]).
- Horologium: letting me use his source c# to see how to fix a few problems.


Considering supporting me?:
Support me at Ko-Fi [ko-fi.com]
热门讨论 查看全部(1)
2
2019 年 9 月 22 日 上午 7:48
置顶: Bug Report
Xeros08
34 条留言
Xeros08  [作者] 2020 年 2 月 26 日 下午 12:46 
pgames-food 2019 年 11 月 24 日 下午 4:29 
ah ok cool, thanks i'll get more then :)
(the trader only had 6 units on them but i managed to get a power cell too) :)
Xeros08  [作者] 2019 年 11 月 22 日 上午 8:24 
@pgames-food Any resource added by the mod (up to this moment, dont quote me on this when the upcoming update arrives ) is and will most probably remain obtainable throught mining and crafting. Tho, crafting things like mechanites can be quite time consuming (unless using Project Rimfactory :3c), then... Yes, you should absolutelly get as much xen, mechanites and Titanite as you can :summer2019boost:

:steamhappy:
pgames-food 2019 年 11 月 21 日 下午 11:09 
hi xeros, can i check when you say this:

"You can build a long-range mineral scanner to find xen rock."
" You can get advanced and rare materials thought orbital trading."

does this mean that if a trader has items for this mod, i should buy as much as i can, because advanced and rare are only from the trader?

i had a trader visit, and wasnt sure if what they have can also be found in event maps too
Xeros08  [作者] 2019 年 7 月 1 日 上午 6:49 
@megabot mechanites are a bit cheaper over all. :steamhappy:
About the mod's "core", I changed some recipes and completely removed charcoal and gunpowder, as they were pointless. ZipGun is a single step craft. Also changed the "titanium" resource's name to titanite.
megabot 2019 年 7 月 1 日 上午 6:36 
Also,what happened with the core?
megabot 2019 年 7 月 1 日 上午 6:36 
May I know the changes to the recipes?
Xeros08  [作者] 2019 年 6 月 30 日 上午 10:59 
Mod Update v1.0.3:
- Minor recipe balance changes.
- Needed update (cause of "core" mod update).

Hopefully next update will bring Combat Extended compatibility.
megabot 2019 年 6 月 3 日 上午 7:45 
Ah,ok
Xeros08  [作者] 2019 年 6 月 3 日 上午 7:10 
I will try with combat extended, but most probably I'll have to make an extension for it. :steamhappy: