Killing Floor

Killing Floor

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KF-NightAngkor-SE
   
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18.875 MB
2018 年 8 月 11 日 上午 4:05
2018 年 8 月 12 日 上午 5:01
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KF-NightAngkor-SE

描述
Night Angkor - ScrN Edition.

Added verticality to KF gameplay. Lowered falling damage do allow more freedom in player movement. Added flying paths - this map is especially enjoyable when playing with DooM Monsters.
This map edition is designed to be played with ScrN Total Game Balance mod. For regular games, use the original map.

Manual Download Link[www.dropbox.com]



Port from UT2004 by Unshame.
Fix and ScrN Edition by PooSH.
11 条留言
Rexolance 2018 年 8 月 18 日 上午 9:01 
Good job! Always nice to see these types of maps still being made for KF1!
Yu Yun 2018 年 8 月 16 日 上午 4:20 
666
[ScrN]PooSH  [作者] 2018 年 8 月 13 日 上午 11:51 
It affects everything. But demo projectiles are slower and the impact is not that noticable. I wish there could be a way to limit falling damage without slowing down the velocity.
[ScrN]DuckBOOster 2018 年 8 月 13 日 上午 2:43 
Who plays firebug anyway!
Does it effect demo projectiles then as well?
[ScrN]PooSH  [作者] 2018 年 8 月 12 日 上午 5:18 
Confirmed. Terminal Velocity of the Physics Volume, which lower player's falling speed, is affecting projectiles as well. I see no way how to limit pawns without affecting projectiles. Hence, let's consider it a feature :tank:
[ScrN]PooSH  [作者] 2018 年 8 月 12 日 上午 5:05 
Btw, I just updated the map.
[ScrN]PooSH  [作者] 2018 年 8 月 12 日 上午 5:05 
Oh, I see. Looks like the physics volume that limits player fall down velocity affects projectiles too.
nmmblez 2018 年 8 月 12 日 上午 5:01 
lol nonono, the flamethrower doesn't shoot as far as on other maps, it falls off halfway through it seems:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1476206204

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1476206147
[ScrN]PooSH  [作者] 2018 年 8 月 12 日 上午 3:17 
Was that the guy that didn't see bridges on the map? Is he playing on Mac?
[ScrN]PooSH  [作者] 2018 年 8 月 12 日 上午 2:08 
Hmm... I don't see anything unusual in the video. Can you explain what's wrong with firebug?