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至于资产属性带来的交通噪音,我的办法是:用 rico mod 在游戏里把这8个资产进行本地rico设置,将建筑类型修改为“无实际功能建筑”,其它默认即可。重新进入游戏它们就变成了公园并且这个公园不会带来海鸥。
This is a great asset. It covers up the disgusting ruined edges I created by building walkways through the complex.
As for the traffic noise caused by asset attributes, my solution is: use rico mod to set the local rico settings for these 8 assets in the game, and change the building type to "Building with no actual function", and leave the others as default. Re-enter the game and they will become parks and this park will not bring seagulls.
No props placed: 1471531686.Concrete slab 8x1_Data [Core]
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor ()
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler ()
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp)
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj)