Hearts of Iron IV

Hearts of Iron IV

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Faction Manager (soon to be ???)
   
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455.818 KB
2018 年 4 月 30 日 下午 3:28
2019 年 6 月 9 日 下午 2:16
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Faction Manager (soon to be ???)

描述
Did you ever wanted to desperately kick some faction-members from your faction? Did you ever wanted to leave a faction in the middle of the war? With Factionmanager all this is possible!

This mod is the unofficial update of the now discontinued original.

Since I now am also involved in the original I figured, why not use this mod as something useful instead of just a copy of the original. Maybe as a Kaiserreich version compatible with KR or maybe as a beta branch for the real mod.

Tell me what you think in the discussion.
热门讨论 查看全部(1)
1
2019 年 8 月 20 日 上午 10:29
Future of this mod.
Roblue
20 条留言
T-REX 2022 年 5 月 25 日 上午 4:43 
Because the version of this mod is too old to work Please update please.
D3LT4 ツ 2022 年 4 月 16 日 上午 3:11 
Update PLS
. 2021 年 4 月 16 日 上午 6:53 
あざます!!
SpartanH347 [FR] 2020 年 10 月 28 日 下午 6:46 
dead
ostrzee 2020 年 7 月 31 日 上午 8:06 
dead.
Lucia 2019 年 6 月 6 日 下午 6:52 
may need to update this mod for patch 1.7
Citrusfruit 2019 年 2 月 1 日 下午 6:31 
@Roblue I'm not sure how you'd like to do it, but this is a suggestion. You could maybe make another seperate mod and upload it to Steam that is compatible with KR.
Roblue  [作者] 2019 年 1 月 26 日 上午 8:37 
@Bringer of Aids The problem is, that KR is a complete overhaul of the game. I aimed the mod at the base game. That means that I try to keep the balancing of the base game. KR has a complete different balancing due to (in part) different mechanics. I can indeed make the mod KR compatible, yet it would influence the balance of the mod in vanilla and would be completely out of balance in KR anyways.
Right now there is sadly no tool that allows me to check, whether another mod is activated (the mod can just check for dlcs), meaning I can't simply check for a certain mod and change variables based on that. I hope this gets added by the devs in the future.
Yet I will try to find a workaround. I hope we can tackle this in a future update.
Jayeff 2019 年 1 月 26 日 上午 7:26 
what would the trouble be to make it Kaiserreich compatible, or at least work with kaiserreich? You have to have 500 Political power to create a faction, but in KR the pp maxes out at 400
Roblue  [作者] 2019 年 1 月 19 日 上午 6:12 
@Nicolae I I think this mod should be fully compatible with everything that doesn't add any ideologies and functional with all other mods out there.