Stellaris

Stellaris

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Quin's Uninhabitable Terraforming
   
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2018 年 3 月 26 日 下午 11:34
2021 年 6 月 13 日 下午 4:14
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Quin's Uninhabitable Terraforming

描述
!!!!For Stellaris 3.0+!!!!

!!!!Updated for Stellaris 3.0! Genesis Worlds should now have districts. Planetary Features should now be generated once the planet is terraformed from a Genesis World to something else. Planetary Diversity should be supported

This mod adds the ability to terraform uninhabitable planets to habitable ones. In order to preserve some sense of balance, I have made the process feel like the process of making a megastucture. The order of operations that are required to terraform an uninhabitable planet are as follows:
--1) Take vanilla ascension perk "World Shaper"
--2) Take my ascension perk "Uninhabitable World Terraformation"
--3) This awards one of four techs that enable terraformation of an uninhabitable world type
--4) terraform a dead world into a genesis world
--5) terraform a genesis world to a vanilla one

The genesis world is a necessary interim step for making a uninhabitable world into a habitable one. I have decided to make it have a habitability of 0%. Making it colonizable, but not subject to the same buffs as tomb worlds. The uninhabitable worlds that can be terraformed are frozen, molten, barren, and toxic. Each of these has its own tech. The special project will give you one of your choice. The rest will become available as random techs after the project is completed.

This has been configured and tested to work with Gestalts. Instead of the World Shaper AP they require their special world type AP (Hive/Machine Worlds.) Genesis worlds cannot be directly terraformed into machine or hive wordls

::Compatability::
--Should work with any DLC configuration, although I have not tested this
--Does not overwrite any vanilla files
--For Stellaris 3.0+
--I intend to support Planetary Diversity
62 条留言
It's UwU 7 月 22 日 上午 10:39 
@fenox1 yes, even in the beta
fenox1 6 月 16 日 上午 7:42 
still working in 4.x ?
Centurion 1 月 30 日 下午 4:02 
still works on 3.14
Perrin Von Goo 2024 年 11 月 27 日 上午 10:22 
does it work?
Maschinenmensch 2024 年 6 月 19 日 下午 12:44 
Nice
just a person ? 2024 年 2 月 20 日 下午 1:20 
if this mod allow player to terraform genesis to gaia world I think it will be better since I have to wait about almost 12-16 year in game and them terraform to my planet appearance take about 5-8 year more and then terraform to gaia world take 5 year more lol
Sev 2022 年 6 月 24 日 上午 6:42 
Hi! It works on current version?
MajorChimera745 2021 年 10 月 11 日 下午 2:55 
needs a update. i'm unable to use it with current version of game. thank you for this mod and i can't wait until i can use it again.
Larkas 2021 年 9 月 10 日 下午 4:56 
That makes a lot of sense too!
Quinomon  [作者] 2021 年 9 月 10 日 下午 4:12 
I like the thought of being able to terraform from genesis to the "special worlds" being more expensive. I wanted the player to be forced to spend more time and money to get crazy good worlds. How I would probably implement it would be for genesis --> special to take just as long as genesis --> normal--> special, but to cost more energy. A convenience fee if you will. Ill probably implement that once Lem is released