Sid Meier's Civilization VI

Sid Meier's Civilization VI

117 个评价
More Trade Routes
   
奖励
收藏
已收藏
取消收藏
Type: Mod
Mod: Gameplay
文件大小
发表于
更新日期
2.583 KB
2018 年 3 月 24 日 下午 8:10
2020 年 2 月 25 日 下午 7:42
5 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
More Trade Routes

描述
A mod that let both district buildings give 1 trade route regardless of each other, and give 3 trade routes to airports.
Since it's Rise and Fall that made the changes to trade route, it only works with R&F.

Now compatible with Gathering Storm.

Now also include description so you know it works.
热门讨论 查看全部(1)
0
2019 年 2 月 10 日 上午 5:15
Awesome R&F Mod Collection which includes this mod:
titan_vfaf
34 条留言
EveryEmpireFalls 2024 年 9 月 8 日 上午 12:06 
Apparently this mod is not fully functional in multiplayer. My friends said they are not getting the bonus trade routes from the airport (at least).
BlackLight 2023 年 1 月 18 日 上午 10:23 
@Siuwa Ah. I see. Thanks. I'm guessing this isn't exclusively for the player only?
Siuwa  [作者] 2023 年 1 月 18 日 上午 2:35 
@BlackLight it shouldn't make the vault useless as the vault gives 1 trade route for the harbor district instead of the lighthouse.
BlackLight 2023 年 1 月 17 日 上午 4:36 
Does this mod make the gilded vault in secret societies useless? because this is what the gilded vault was supposed to do. 1 trader per commercial hub and harbor.
god of being bad at everything 2021 年 4 月 11 日 上午 12:09 
siuwa i wish for an unlimited trade route slot mod (you know i just want to play a tycoon in civ 6 by essentially getting unlimited trade routes and spamming them everywhere
Tremualin 2020 年 3 月 20 日 下午 7:30 
I saw another problem with the mod; the description on the market, lighthouse and airport wasn't updating.

I fixed it by replacing TradeRoutesText.sql with the following: https://pastebin.com/R3Tv4MQC
Siuwa  [作者] 2020 年 2 月 25 日 下午 7:45 
@Tremualin I swear it works for me without a load order. But yeah that's actually needed. Thank you very much for pointing out something I haven't considered at all!
Tremualin 2020 年 2 月 17 日 下午 5:12 
I got the mod to work.
I added LoadOrder with a value of 2 to Traderoutes.modinfo in the steam mods folder, like this:

<UpdateDatabase id="Gameplay">
<File>TradeRoutes.sql</File>
<Properties>
<LoadOrder>2</LoadOrder>
</Properties>
</UpdateDatabase>

Doesn't seem to affect saved games, however.
Tremualin 2020 年 2 月 17 日 下午 3:39 
Tried a new game with ONLY this mod enabled (Gathering Storm)
It doesn't work. No errors on database.log or modding.log however.
Siuwa  [作者] 2020 年 1 月 26 日 下午 7:54 
@me start a game with this mod enabled and go to C:\Users\(user)\Documents\My Games\Sid Meier's Civilization VI\Logs and the modding.log and database.log should be there. Put both of them on pastebin or somewhere and I would see what I can do.