Killing Floor 2

Killing Floor 2

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Sven Co-op Tetris1 Remake
   
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29.625 MB
2018 年 1 月 22 日 上午 6:44
2019 年 2 月 17 日 上午 3:43
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Sven Co-op Tetris1 Remake

在 Pokerman 的 1 个合集中
Sven Co-op Maps
3 件物品
描述
Hello every one

This is my THIRD attempt to remake a map.

A map exists in other game, Sven Co-op.

sc_tetris1 !

This is a tetris world made of tetris blocks.

This map isn't a ported map, I used its texture to remake the map.
Tying to match its terrain.

If you found any bug or problem, tell me below.

Credits:
Sven Co-op map author - A1win
Sven Co-op team


CAUTION: If you fear trypophobia things, try not to play this map.
25 条留言
Pokerman  [作者] 2018 年 7 月 20 日 下午 8:18 
2018/07/21

1. When Boss Movie End, you will automatically toggle sprint, it will solve your Cinematic fov spin bug.

2. This map support Endless mode now.
Marsh Man 2018 年 7 月 19 日 下午 8:37 
Was p good until the end where a cinematic camera had a seizure and made me loose.
Pokerman  [作者] 2018 年 4 月 21 日 下午 7:32 
2018/4/22

1. Add a 'Set Actor Location' to reset the position of elevator, preventing player latency will cause the elevator stopped in wrong position.

2. Added an obvious 'Elevator' sign to let player know.
Pokerman  [作者] 2018 年 1 月 24 日 下午 9:40 
@{Oz.oF} oldmidget ,it's good concept, however it's better for L4D2 and PD2.

Reason :
1. If player need to keep running and dodge zeds, they will pick berserker and medic and gunslinger all the way, it's not very fair for support, demonitionist.

2. For now the PhysicVolume doesn't have an option to make zed immune the hurting.
oldmidget 2018 年 1 月 24 日 下午 7:21 
Pokerman you should make like a crazy deathrun type map, where the zeds spawn behind everyone and a wall of death slowly pushes at the teammates so they cant just camp in one spot and have to runt hrough the death course.

Pokerman  [作者] 2018 年 1 月 24 日 上午 2:30 
Changelog 1/24 -

1. Blood stains now working on this map. (Except trader)
2. Removed the shadow from DirectionalLight.
Frostbite* 2018 年 1 月 23 日 上午 9:06 
yes this is why i mentioned my own finds many months ago on the camara not tracking,when i was experimentig with endless mode,trying to get 2 bosses to spawn this excatly happens,also similar glitch as the krampus boss when 2 will spawn and 1 dies the other does 2:)
sebul 2018 年 1 月 23 日 上午 1:34 
pokerman sir could you be able to port KF-Kamehouse from kf1? i really miss that map
Pokerman  [作者] 2018 年 1 月 22 日 下午 11:56 
Fixed, you can try it again now :D