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This mod is designed for vanilla kill rates, so if you are using a mod which makes troops easier to kill, then these speeds will probably not work well. But the speeds are close to other total war games, Attila has ridiculously fast cavalry.
Cavalry speed upgrade has a huge impact with this mod.
But there were 6,000 enemy soldiers, almost half of them skirmishers (slingers and skirmishers). I only had 2600 soldiers (a single army). (I always play with Mods that double the number of units)
In fact, all of my cavalry units were being killed by a single skirmisher unit that had fallen back slightly when my cavalry were stopped by two of the three enemy skirmisher units I was charging.
And as we know for this game, when a single horseman is stopped by a single enemy skirmisher, the whole unit stops. And no way to make him continue his way to the third unit of skirmishers. By the time I managed to get out of there, I only had a total of a third of my riders left.
As for the types of riders, when I bought them they were medium or light cavalry but in the end they had become heavy cavalry since I could no longer buy the light versions after the multiple technology upgrades.
Medium 29 (attila 33)
Heavy 28 (attila 32)
VeryHeavy 27 (attila 31)