全面战争:战锤2

全面战争:战锤2

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More Forgiving Diplomacy - Lessened Reliability Penalties
   
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标签: mod, Campaign
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5.768 KB
2017 年 12 月 6 日 上午 4:31
2018 年 6 月 29 日 下午 7:15
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More Forgiving Diplomacy - Lessened Reliability Penalties

描述
Lowers the impact of breaking or early cancelling most treaties, as well as lowering the penalty timer on breaking treaties.

More exact changes:
- Trade Agreements have no impact on rating. Go hog wild!
- Drastically lowered the penalty timer on mil access and the penalty for wardeccing someone granting you access.
- NAPs have had their penalty timer halved, and the penalty for declaring war on someone with one is roughly 2/3rds of vanilla.
- All alliance types have had their penalty timer lowered, and the penalty for declaring on a defensive/military ally has been lowered.
- Declining to help an ally has had its penalty lowered a bit.

Does not impact any aspect of diplomacy aside from reliability

Compatibility: I had no issues loading old saves with this mod active, but I don't know how it'll effect reliability hits you've already taken. All changes effect the AI as well, however much that matters.
25 条留言
Layth36 2024 年 4 月 19 日 下午 4:40 
Tested this today on Vortex campaign and it still works! It's also save game compatible!
Drago ุ 2021 年 8 月 7 日 上午 3:02 
I can't believe there is no mod that deletes the reliability hit you take for declaring PEACE.
It's especially infuriating when it happens when you just subjugate someone to be your vassal, and the game automatically declares peace on them first, and applies the reliability penalty.

If anyone knows of a mod that does that I would be much obliged.
Valexclones 2021 年 5 月 11 日 上午 11:16 
well i already had some diplomacy mods but they should have been compatible, strange
ACAB sympathiser  [作者] 2021 年 5 月 1 日 下午 10:50 
@Valexclones that's very strange, there shouldn't be anything in this mod that would brick a campaign like that. It's just number tweaks to some diplomacy values, the game's pretty robust about changing those mid-campaign - anything that's just changes to existing values is generally safe.

I just tested removing and adding this mod mid-save on a fresh campaign that ran for four turns and one on a campaign from december I didn't think would load at all, no crashes on load or at end-turn after diplo actions, although obviously that's not testing every possible interaction.
Valexclones 2021 年 4 月 28 日 上午 7:03 
i tried loading it in my already started campaign and it crashed, now i cant continue the campaign even without mod, dont try this on an already ongoing campaign!
Valexclones 2021 年 4 月 28 日 上午 1:05 
@DrSmeggulas XXI did you have other mods active?
Valexclones 2021 年 4 月 28 日 上午 1:03 
is this mod compatible with other mods? and sorry if i ask but i am not sure i understand, can i load this mod in an already ongoing campaign without risking breaking the campaign?
SteakDriven 2020 年 7 月 19 日 上午 10:06 
Can you do one where backstabbing the Skaven after a peace treaty doesn't make any other faction hate you?
Dyne Enigma 2020 年 5 月 24 日 下午 9:36 
Update please
dooorman 2019 年 6 月 20 日 下午 4:38 
works for me