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报告翻译问题
Eg, chapter 2; consistently spawns tanks in the most cramped, narrow, indefensible positions possible, usually after 2 horde events in places with little to no retreat space.
Hordes can also be unnecessarily long at times, with defending bordering on grinding camp.
Overall a very good campaign, I just wish the spawns weren't so trolly. There are better ways of making something challenging.