Cities: Skylines

Cities: Skylines

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Max Turn & Build Angles Example
   
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Assets: Road
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2017 年 10 月 19 日 下午 2:05
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Max Turn & Build Angles Example

描述
A quick example on how to get smoother tram tracks by changing the Max Turn Angle and Max Build Angle settings.
Setting 90 degrees replicates monorail track placement, while a smaller value (like 10) allows for an elegant X intersection.

Personally, I've always hated how tram lines would connect each other regardless of the angle...
10 条留言
AmiPolizeiFunk 2018 年 9 月 19 日 上午 6:18 
i too would like a one-way version of this :medkit:
Sotrax 2018 年 3 月 11 日 下午 8:07 
Could you make a version of this with the tram-only one- and twoway tracks?
Snakitch 2018 年 3 月 1 日 上午 4:16 
So what exactly is this? Example tram roads?
exxonic 2018 年 1 月 23 日 上午 10:56 
can this be achieved through a mod, a single dll file? instead of having to edit all roads with tram tracks?
Transparent Lemon 2018 年 1 月 19 日 下午 3:47 
how did you get the one way tracks to not join up?
Dabo53 2018 年 1 月 2 日 上午 8:04 
how do you change those max turn angle setting?
UlfDerDritte 2017 年 11 月 18 日 下午 6:10 
They aren't that impossible in reality, @qarterwind
ne0n 2017 年 10 月 22 日 下午 7:30 
I used to controll the sharp tram turns with TM:PE and lines assignment, but it was difficult with two lane roads with tram tracks. Thanks a lot :D
ℕ𝕦𝕜𝕒ℂ𝕠𝕝𝕒V2 2017 年 10 月 21 日 上午 4:49 
Good to now 👍
quarterwind 2017 年 10 月 19 日 下午 7:16 
This is interesting, I really hate those impossible tram turns too, really hope this setting can be changed in game real time, so I can decide how the intersection would look like depends on the route.