Divinity: Original Sin 2

Divinity: Original Sin 2

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RED_DEADMEN_ISLE
   
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Type: Add-on
Game Mode: GM
文件大小
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更新日期
34.362 MB
2017 年 10 月 19 日 上午 9:02
2017 年 11 月 6 日 上午 12:31
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RED_DEADMEN_ISLE

在 Heinz234 的 1 个合集中
Heinz234's GM Add-ons for Classic DOS2
12 件物品
描述
A pretty big island with a cave, multiple ruins and a fully decorated multiple floor main building with a dungeon beneath it.

If you run into the "I can walk over the chandeliers" issue, you need to disable addons that have the bad practice of altering standard "root templates" instead of creating a new version of those templates.

Mods known to cause this issue :
- JRavens GM Toolkit I Larger Scenes and More Objects
31 条留言
Heinz234  [作者] 2018 年 9 月 19 日 下午 11:05 
Death 2018 年 9 月 19 日 下午 7:09 
Update for DE please :)
Heinz234  [作者] 2018 年 1 月 13 日 上午 2:01 
No worries, I will @Vizze
Vizze 2018 年 1 月 13 日 上午 1:17 
Love this map! Would love you to make more :D
Tyroki 2017 年 12 月 29 日 下午 3:22 
Neat. I look forward to giving this map a try :D
Heinz234  [作者] 2017 年 12 月 29 日 下午 3:22 
off to the side.
Tyroki 2017 年 12 月 29 日 下午 3:21 
True. But one more question. Do you have the cave beneath the map, or off to the side somewhere?
Heinz234  [作者] 2017 年 12 月 29 日 下午 3:18 
sorry for deleting my earlier post, but it's actualy rather easy. Have the entrance interactable and a teleport script attached to it. you might want to check some turtorials, the wiki or the offcial forums for some more help as I don't thik this is the place for that.
Tyroki 2017 年 12 月 29 日 下午 3:18 
Also how did you give the building a roof? Every time I've tried, it just craps out. (Subbed to your map, by the way. I have to add this to a GM campaign :D)
Tyroki 2017 年 12 月 29 日 下午 3:16 
Well, you have this big island... with a cave. How did you manage to give it a cave without making a new level for the cave?