Total War: ATTILA

Total War: ATTILA

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[2025 UPDATE] AoC - Units UI Tab Reorganized
   
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标签: mod, UI
文件大小
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更新日期
359.325 KB
2017 年 10 月 15 日 上午 8:07
2024 年 12 月 11 日 上午 10:44
30 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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[2025 UPDATE] AoC - Units UI Tab Reorganized

在 VOTRR 的 2 个合集中
All my Age of Charlemagne mods
8 件物品
All my Attila mods
11 件物品
描述
AoC - Units UI Tab Reorganized

Version for Age of Charlemagne DLC.

If you looking for version for Grand Campaign or The Last Roman DLC, go here:
Attila - Units UI Tab Reorganized

Description:
Major purpose of this mod is to show most important units statistic, reorganize statistic UI tab to be more readable and show additional units attributes. Mod also rework pros/cons info tab for units.

Key features:
  • core statistics for all units in same place:
    • easier to compare statistics through all units classes
    • important statistics like Morale always in same visible place (at top of tab) - you don't need search it in battle warfare
    • related attributes in groups - for example Attack statistics like Melee Attack, Melee Damage and Charge one after another
  • removed HP attribute for free slot in UI - you don't need it, it's simple to remember - Infantry got 100HP, Cavalry 150HP, Vikings Berserkers 150HP, nothing more to know
  • special attributes like Bonus vs Infantry, Bonus vs Cavalry or Range and Rate of Fire added in UI tab (after core statistics):
    - Bonus vs Cavalry for Spear Infantry, Pikes, Elephants and Melee, Shock, Missile Cavalry units
    - Bonus vs Infantry for Melee Infantry units
    - Range for Missile Infantry, Missile Cavalry, Artillery, Missile Ships and Artillery Ships units
    - Rate for Fire for Missile Infantry, Missile Cavalry, Artillery, Missile Ships and Artillery Ships units
  • all missile statistics at the bottom of tab for all units – you can still see Missile Damage after you hover the mouse over missile icons (see screenshots)
  • better information about pros/cons for units

Compatibility:
  • mod designed and adjusted for Age of Charlemagne DLC (if you want, you can use that mod in Grand Campaign or The Last Roman DLC, but units from these campaigns are highly HP diversified, so it's better to use Attila - Units UI Tab Reorganized)
  • save game compatibility (you don't have to start new game)
  • you can use that mod with all mods that don't change same features (or load my mod after them in Mod Manger) - for example it's compatible with Age of Vikings, AoC Byzantine Expedition (Theme of Sicily), Age of Charlemagne: Byzantine Empire, AoC Factions Pack, Faction Unlock for AoC, [AoC] All Factions Unlock, AoC Campaign Enhanced, Anno Domini: 768 - AOC Historical Reskin, Pater Europae: Age of Charlemagne reskin overhaul, AoC Unique Units Expansion, AoC Bodyguards Expansion mods

Recommended mods:

Have fun!

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If you see any bugs, have any suggestions or if you think something should be changed - write it, your feedback is highly appreciated.
6 条留言
VOTRR  [作者] 2024 年 12 月 31 日 下午 6:48 
Update:
- mod refreshed and rebuilt from scratch
- reworked pros/cons for units
VOTRR  [作者] 2024 年 12 月 11 日 上午 10:41 
Update:
- new launcher/workshop compatibility patch
- compatibility patch for AoC Campaign Enhanced
Kraby La Fourchette 2017 年 12 月 7 日 上午 9:41 
Is the HP attribute really irrelevant ?
For instance Longbeards infantry's HP goes from 80 to 150 and some melee cav's HP goes from 180 to 250.
Sorry for being such a noob and be gentle, English is not my native language ^^
Btw it's a good addition IMO keep the good work !
Jason Wolf 2017 年 11 月 13 日 下午 5:04 
Thanks.
Jason Wolf 2017 年 11 月 13 日 下午 3:43 
Okay thanks. I'm planning on starting a Theme of Sicily campaign and i saw the CUP mod that you made and thought I should add them.
Jason Wolf 2017 年 11 月 13 日 下午 3:31 
Will thus work with unit mods?