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That actualy made me think, would you believe the character should have a way of getting feathers easier than others by trading with the birds ?
(I don't have ideas what item could be traded for that purpose tho)
This component has a function called SetAcceptTest that takes a function which checks if the giver is acceptable for a trade. In my case i check if the trader is called "avia" so the birds only trade with avia. I also check that the items given are a kind of seed.
Also the trader component has a variable "onaccept" which you set to a function that defines what the bird should return given a certain giver and traded item.
You can compare this functionality with the birdcage, which trades meat for eggs for example.