安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The npc ids can differ from the one when you rightclick-copy. For example in that mod when I copy the zombine torso it copies as 'npc_headcrabzombinetorso_soldier' but when it's actually spawned you can see on the console it spawns as 'npc_zombie_torso'.
You have to put the second one when you are creating npcdrops. That means it's not possible to have drops for different kind of zombies provided by that mod. npcDrops doesn't support that right now.
I've enjoyed this mod over the years, but there seems to be an issue with spawning props as entities to drop, regardless of the NPC type. I need NPCs to drop props to assist in seamless gameplay featuring a crafting system. Here's the error:
[1]:
["data"] = [{"shipment":false,"rate":1.0,"ent":"models/props_c17/oildrum001.mdl"}]
["npc_id"] = npc_zombie
got you
["models/props_c17/oildrum001.mdl"]:
["ent"] = models/props_c17/oildrum001.mdl
["rate"] = 1
["shipment"] = false
Attempted to create unknown entity type models/props_c17/oildrum001.mdl!
Whether or not this mod is discontinued, I would appreciate if you looked into this error. Have a nice day!