Divinity: Original Sin 2

Divinity: Original Sin 2

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[Buffing] Summoner Reworked
   
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Type: Add-on
Game Mode: Story
文件大小
发表于
5.066 KB
2017 年 9 月 22 日 下午 10:18
1 项改动说明 ( 查看 )

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[Buffing] Summoner Reworked

描述
What it does:
-Increase number of summons you can have from 1 to 3
-Reduces the cooldown times of Incarnate, Wolf, and Bone Widow by 2
-Incarnate and Wolf are now a cooldown of 4
-Bone Widow is now a coodown of 3
-Increase Bone Widow duration to 6 from 5

How it does it:
-Alters the _hero in stats table as well as the individual skills for Incarnate, Wolf, and Bone Widow

Compatibility Issues:
-Will not work with any mods that alter the 3 individual skills of incarnate, wolf, and bone widow as well as any mods that alter _hero line such as more AP.

FAQS:
Q: The mods do not work properly
A: Have you tried to run the mods by itself? It may be a compatibility issue.

Q: Will it work with my saves?
A: Yes, this game will work with any existing saves.

I also have different versions of the mod avaiaible at:
https://www.nexusmods.com/divinityoriginalsin2/mods/51/?
39 条留言
Useless 2017 年 12 月 14 日 下午 7:49 
-Bone Widow is now a coodown of 3
^^^
^^
^
forgot L in cooldown :P
bearzlol 2017 年 10 月 7 日 下午 4:32 
I am on my first play through, my party is level 15, my main char is a summoner, and it already feels incredibly strong. I play it as a summoner/support though. I will try out your mod, but here are some things to consider in the build that I use. My summoning stat is currently around 14, with hydro at like 7 and then 1 point in geo and pyro for buffs. Yes, I am way over geared through thievery haha.

-Summoners can do either phys or magic damage.

-Both summon and support spells (buffs, heals, teleport, ect) don't scale off of any attribute, meaning that you are able to put points into constitution/wits.

I have had many hard fights already where my summoner has been the last one alive and been able to finish off 2 or 3 enemies. I think my build might be broken with this mod when it comes to late game, but I will still test it.
Blankbeard 2017 年 10 月 6 日 上午 7:38 
SORRY, I think the patch, which I installed together with this mod caused the problem. Was not aware I installed the patch the same time. Seems to be a patching issue.
Blankbeard 2017 年 10 月 6 日 上午 6:45 
Mod disables name plates of Items, characters, locations etc. for me during usual gameplay
CFBM 2017 年 10 月 5 日 下午 4:38 
No need mate ahah :D I'm glad it worked for you, we have to help each other !! Enjoy !
Cancerkitten 2017 年 10 月 5 日 下午 4:14 
I would give you a blowjob but my neckbeard is rather course i hope a simple thank you very much will suffice. :)
CFBM 2017 年 10 月 5 日 上午 4:45 
@Cancerkitten ok, i had that problem try this, after you enable the mod and get stuck on loading, wait about ten minutes don't worry the game will load, after that when you're in game quicksave it (F5), then quickload (F8), should be working normally now ! Enjoy
Cancerkitten 2017 年 10 月 5 日 上午 2:48 
Gonna start by saying i really really like this mod, but lately ive been having trouble with it i had it enabled for a time and it worked perfect but i disabled it just before the act 2 transition and tried re enableing it but i cant get any of my existing saves to load past 75% then the game stops responding ive tried rearranging my load order ive disabled all other mods and its the same batch off mods i had the first time no new mods since it was working. any advice would be much appreciated.
Averagedog 2017 年 10 月 1 日 上午 9:45 
Please don't forget about giving the Cat, Condor, and Dragonling some love :P
CFBM 2017 年 10 月 1 日 上午 8:32 
Bombul this mod doesn't work with that. I had it too, atleast for me gets stuck on loading