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okay Andy, don't think too hard about the airport
But i'm also down for logic, i mean, c'mon, i would be able to see those rumbling bodies coming from a mile away, and that's coming from the guy who has an overpowered ADVENT TANK as an enemy.
-
Wait, so let me get this straight, there was 8 to 10 zombies right beside my soldier, and apparently, my super-ultra-buffed specialist who is scanner-happy, who also dies in two-hits, didn't noticed, perceived or identified this obvious treat?!
Also, avenger kind has scanners that would let me figured that out... are they on vacation or something in the ADVENT burguers? i knew those wraps were "evil"... and delicious apparently, made of a specialist who is about to become a snack...
There are also the purifiers, who are ready to make my squad a grispy burguer... oh goody, nevermind he just exploded in my ranger... oh wait, i just realized, "HE EXPLODED!"... OH no!
Oh yeah, spawn right on top of my ranger who is also on one health, and apparently, blind, because he didn't noticed a swarm literally 7 feet in front of him... because logic doesn't exist, neither does vision, is all because yeah.
IIRC, previously this mod just set:
LostSpawningDistance=30
Now it more properly removes the vanilla value before adjusting it:
-LostSpawningDistance=18
+LostSpawningDistance=30